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SBP Support for Mip Stripping
Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more
SettingsProvider.OnGUI API is called after OnDeactivate when exiting the...
How to reproduce:1. Open the user's attached "SettingsProviderBug" project2. Open the "Edit -> Project Settings-> Test" window... Read more
Standalone Visual Solution build creates a '_Data' folder with the wrong...
Steps to reproduce:1. Create a new project and name it 'A.B.C'2. Open Build Settings and enable 'Create visual Studio solution'3. Bu... Read more
Update.DirectorUpdate is affected by the whole content of the Timeline w...
How to reproduce:1. Open the user-attached project “2023_2_Test”2. Click File → Build Settings and check “Development Build” and “Au... Read more
Only one of ignoreDirectEnvironment and ignoreIndirectEnvironment are re...
Slack link [https://unity.slack.com/archives/C05T20SDVNH/p1702641124746769] We have both {{ignoreDirectEnvironment}} and {{ignoreInd... Read more
ALLOC_TEMP_TLS error when using a shortcut to open a custom window and i...
Reproduction steps:1. Open the “EmojiLeakStripped“ project2. Open the test window (control/ctrl + R) and close it3. Click inside any... Read more
Child GameObject values are differently arranged in the Player if the "F...
How to reproduce:1. Open the "IN_44951" project2. Enter the Play Mode3. Remember how numbers are arranged in Game View4. Exit the Pl... Read more
Importing .obj file of ~500Mb in size freezes when using operating syste...
Steps to reproduce:1. Open the attached project2. Go to "Assets" > "Test" > "Test" > "Test" in the Project window3. Right-c... Read more
[ProBuilder]Vertices and edges are not highlighted while selecting respe...
Steps To Reproduce: 1. Create a project2. Windows > Package Manager > ProBuilder> Install3. Tools > ProBuilder Window4. ... Read more
The CaptureScreenshot method scales UI incorrectly when using an orthogr...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode4. Pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Diagnostics does not report Editor exceptions when using CrashReportingSettings.captureEditorExceptions
- No Prompt to restart the Editor appears when Changing Active Input Handling via Project Settings Presets
- Exporting a .csv file includes entries with ExcludeEntryFromExport when the first locale entry is null
- Collections package fails module verification when compiling and adding Burst function pointers to a HashMap inside a Burst compiled method
- Panel.Pick() returns incorrect elements when the target UIDocument's Render Mode is set to World Space