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[Mac] Unity freezes with failed assertion 'processed == fileSize' when i...
How to reproduce: 1. Create a new project 2. Import "output.abc" file (download link in the edit) Actual result: Unity freezes. Re... Read more
The list remains orderable when NonReorderableAttribute is used
Reproduction steps: 1. Open the attached “BugNonReorderableAttribute.zip” project 2. Open the ”SampleScene” 3. Select “GameObject... Read more
Mobile Notification Settings are not saved
Reproduction steps: 1. Open "case_1114987-TestNoti.zip" project 2. Open the Project Settings -> Mobile Notification Settings 3. Chan... Read more
[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...
Steps to repro: 1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device 2. Enable screen mirroring on iOS device 3... Read more
Physics.SphereCastNonAlloc is slow when the results array is large
Reproduction steps: 1. Open the attached project “OverlapSphere” 2. Enter Play Mode 3. Open Window > Analysis > Profiler 4. Enab... Read more
The Accelerator Cache Server becomes unavailable when the host device is...
How to reproduce: 1. Download Unity Accelerator using an installer from [https://docs.unity3d.com/Manual/UnityAccelerator.html#inst... Read more
Player Setting "Virtual Reality Supported" is shared cross-platform
In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more
Label text overflows its rect when resizing the Game view in Free Aspect
How to reproduce: 1. Open the attached “IN-83704“ project 2. Open the “SampleScene” Scene 3. Make sure the Game view is set to Fr... Read more
Crash on RaiseException when calling MethodInfo.Invoke in an obfuscated DLL
How to reproduce: 1. Open the user attached “ObfuscatedDLLProject“ project 2. Open the “01 Introduction” scene in the “Packages” f... Read more
CS0246 compilation error is thrown after compilation when a new file is ...
How to reproduce: 0. Download and extract "ScriptableBuildPipelineBug.zip" (the ScriptableBuildPipelineBug.zip is the result of Cas... Read more
All about bugs
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Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
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- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion