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Use legacy light probe sample counts is enabled for newly created projects
Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more
[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...
1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more
WebGL throws Uncaught SyntaxError: Unexpected number
To reproduce:1. Open attached project2. Build and run WebGl build3. "Uncaught SyntaxError: Unexpected number." error thrown Read more
[Themes] Position Width (W) Text is clipped in Sprite Editor window with...
Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro:1. Open the attached project.2. ... Read more
[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...
Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more
Burst performance is degraded up to 8 times when number of calculations ...
How to reproduce:1. Open attached project ("BurstPerformance.zip")2. Open Test Runner3. Open Performance Test Report4. In Test Runne... Read more
Dropdown menus open outside the window when another window is selected f...
How to reproduce:1. Open the “IN-78352_repro“ project2. In the Project Window double-click on the “test_VFX“ asset3. In the Visual E... Read more
GameObject's selection highlight rectangulates when texture is assigned ...
How to reproduce:1. Open the attached '185234-selection highlight.zip' project2. Open 'SampleScene' Scene3. Select 'Conifer_Needles_... Read more
Unity editor will not recognize MonoBehaviour when it has certain text c...
Reproduction steps:1. Open the attached project "Temp2020.3.33.zip"2. In the Project window select the "StrangeBehaviour" C# script3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template