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GameObject can't be selected in the Scene view when it's scale value is ...
Reproduction steps:1. Open the user's attached "BugReport.zip" project2. Open the "Test" Scene3. Left click on the "Box_001 (Negativ... Read more
Failed to load a custom asset when using Naninovel package
Reproduction steps:1. Open the user's project "Test.zip"2. Select `Assets/Scripts/TestScript.nani` asset3. In the Inspector window e... Read more
Inconsistent UI hover colour with poor contrast in VFX Graph window
Steps to reproduce: Open any VFX Graph. Hover over the icons in the top bar. On the top Right of the VFX Graph window, click the ▼ i... Read more
"Process VFXCamera Command" column is displayed in the "Render Graph Vie...
Reproduction steps:1. Open the attached "repro_IN-91880" project2. Open the "Assets/Scenes/SampleScene.unity" Scene3. Open the “Rend... Read more
'My Assets' filters dropdown height not dynamic (expand/collapse items)
Steps to reproduce: Open or create a project Go to "Window" ->"Package Management" -> "Package Manager" Select the "My Assets"... Read more
“Terrain Debug Warnings” text doesn’t fit in “General” section in Scene ...
Steps to reproduce:1. Create new Unity project using empty HDRP 3D Template2. In Scene view toolbar press on Gizmo dropdown3. Observ... Read more
An uninformative error is thrown when entering Play mode after canceling...
Reproduction steps:1. Create and open a new project2. Click on the Install button of any Feature set in Package Manager3. Click on t... Read more
3D Placement Mode dropdown is not aligned and too far to the right side ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Preferences window (Unity > Settings) Sel... Read more
Crash with missing stack trace information after changing a Scene View s...
How to reproduce:1. Open the attached project from "GizmosBug.zip"2. Select any GameObject in Hierarchy and open Script "BugScript"3... Read more
[Android] UI overlaps throughout the screen on devices with Snapdragon S...
Repro steps:1. Open attached project2. Build and Run on Android3. Observe the display of the device Actual: UI is overlapping throug... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open