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[macOS][Metal] CGPROGRAM and ENDCG compute shader compilater error on Metal
To reproduce:1. Open attached project2. Reimport SimpleComputeShaderWithENDCG Actual: No error is produce but if you look at the com... Read more
[macOS][Metal] Internal compute shader error on metal
To reproduce:1. Open attached project Actual: CopyCPUParticleToNewParticle shader doesn't compile and errors are thrown in console: ... Read more
[Regression] Loading a scene that contains a ParticleSystem from an Asse...
How to reproduce:1. Open user attached project2. Open scene 'Boot'3. Enter playmode and click the button labeled 'Load Broken' Expec... Read more
Memory and GPU usage increase on versions 5.5 and 5.6
Reproduction steps:1. Open User's projects2. Build to iOS3. Deploy to device4. Look at Debug navigator5. Look at memory usage6. Capt... Read more
[macOS] Player view is rendered black when 'Virtual Reality Supported' i...
When VR support is enabled, the app is rendered black on macOS. Steps to reproduce:1) Create a new project.2) Check Player Settings ... Read more
[Android] WaitForTargetFPS doesn't show up in profiler when multithrea...
How to reproduce:1. Open the attached project "FPSTestProject.zip"2. Disable multithreaded rendering in Android Player Settings3. Bu... Read more
[Linux Editor] Renaming exposed parameter of AudioMixer fails with "Begi...
When renaming an exposed parameter of Audio Mixer, renaming it fails and errors appear in the console. Steps to reproduce:1) Open th... Read more
[CullingMask][Deferred] Directional light on Standard shader ignores cul...
To reproduce:1. Open attached project;2. Open Scene "Test";3. Notice that TestLayerObjects with Opaque and Cutout ignores culling ma... Read more
Major CPU spike in Release Builld when VR is disabled with SteamVR/OpenVR
Steps to reproduce:1. Download and open the attached project2. Build for Standalone3. Start Task Manager4. Start the build5. Press t... Read more
Lightmapped static objects can't be moved in scene view while Play mode ...
To reproduce:1. Open attached project;2. Open the scene movelightmapobject;3. Press play and try to move cube in Scene View. ( You c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes