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5
votes
Duplicate

Output Particle HDRP Lit Decal is incorrectly rendered when it is set to...

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Jul 18, 2023

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Version/s: 2022.3.5f1, 2023.1.5f1

How to reproduce:1. Open the attached Project "WorldSpaceVFXDecalIssue-2022.3.4"2. Load the Scene "VFX/World Space Visual Effect Exa... Read more

1
votes
Won't Fix

Not all assemblies are found in the current AppDomain when scanning with...

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Mar 15, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.15f1, 6000.0.0b12, 7000.0.0a1

How to reproduce:1. Open the attached project “TypeCache_Missing_Assemblies_Report.zip“2. Open the “Assets/Scenes/SampleScene.unity“... Read more

0
votes
Fixed

[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart

Scripting

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Sep 20, 2019

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Version/s: 2020.1.0a4

Reproduction steps:1. Open "optimization_tests.zip" project2. "Preferences" -> "General" -> "Code Optimization on Startup" -&g... Read more

0
votes
Won't Fix

OnTriggerExit method isn't invoked when disabling the Trigger Collider C...

Physics

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Mar 05, 2022

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Version/s: 2019.4, 2020.3, 2021.1.28f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "My project" project2. Enter the Play Mode in the "SampleScene" Scene3. Select the "Pla... Read more

0
votes
Fixed

Shader warnings get lost when getting the shader from cache

Shader System

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Oct 06, 2020

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Version/s:

Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache th... Read more

0
votes
Won't Fix

Visualization baked albedo is broken for rescaled terrains

Progressive Lightmapper

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Aug 30, 2019

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Version/s: 2019.3, 2020.1

If you draw a pattern on a terrain surface and then resize the terrain (using terrain settings), the pattern may be stretched differ... Read more

0
votes
Won't Fix

Input field On End String event is triggered when exiting Game mode

uGUI

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Oct 07, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.13f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("ReproInput.zip")2. Open SampleScene scene3. Enter Play mode4. Select the input field5. E... Read more

1
votes
Fixed

[macOS] Color Eyedropper is not selecting colors from the extended display

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Jun 03, 2022

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Version/s: 2022.2.0a17, 2023.1.0a19, 2023.2.0a1

How to reproduce:1. Open attached project "My project.zip"2. In the Hierarchy window select "GameObject"3. In the Inspector window s... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

2
votes
Fixed

[Mono][Android] NullReferenceException error is thrown in device logs wh...

Mono

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Feb 22, 2022

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Version/s: 2020.3, 2021.2, 2022.1, 2022.1.0b8, 2022.2

Reproduction steps:1. Open the attached Unity project "WebRequestIssue.zip"2. In the Project window navigate to Assets folder > S... Read more

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