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[VR] [Oculus] Pausing and pressing play afterwards makes Unity crash
Steps to reproduce: 1. Create a new project2. Turn on VR support in player settings and enable 'Oculus'3. Press pause4. Press play A... Read more
VR.InputTracking.disablePositionalTracking takes 1 frame, unlike other t...
How to reproduce:1. Open user provided project2. Build and run on device3. Inspect debug output Expected behaviour: Disabling positi... Read more
[iOS][Xcode] Stack traces miss frames on iOS with IL2CPP and "Run in Xco...
Reproduction Steps:1. Open "StackTraceTest" project2. Open build settings3. Set "Run in Xcode as" to "Release"4. Build and deploy to... Read more
Bake Visibility job failure
To reproduce:1. Open attached project;2. Open "E1M1-Tutorial10" scene;3. Bake lights. Expected result: Editor doesn't freeze when ba... Read more
Private variables look like they're editable when using the debug inspec...
1. Create a private variable in script2. Open debug inspector3. Mouse over the variableNotice that the arrows to the side icon appea... Read more
[Regression] OnMouseDown does not react to touch input
How to reproduce:1. Open user provided project2. Build and run on device3. Start the game4. Click on the cactus in the top left and ... Read more
[Mono Runtime Upgrade] Can't launch windows standalone build built on Wi...
1. What happened The following error appears in system application log ('1.exe' is windows standalone build): Faulting application n... Read more
[Progressive Lightmapper] Black texels with negatively scaled objects
Steps to reproduce:1. Open the attached project (Test Project)2. Open the Assets/SceneTest.unity scene3. Switch to Game Window4. Obs... Read more
NullReferenceException after dragging windows to second display
Steps to reproduce:1. Create a project2. Drag a window to second display (repeat until there is error)4. Observe the error message:N... Read more
Services window does not redraw itself when unity editor is being resized
Steps to reproduce:1. Open attached project or create a new one2. Open services window in the editor (Window->Services)3. Resize ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open