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[VideoPlayer][Metal] Video Player component crashes the Editor after ena...
When a video is played on the Editor, and then played again after enabling Editor Metal support, a crash occurs in CGLGetPixelFormat... Read more
Disabled line renderer component is still visible on prefab in project view
Steps to reproduce (or watch attached gif):1. Open any Unity project2. Create a new game object3. Select it and add Line Renderer co... Read more
[Linux Editor] Unity hangs when importing textures to Android with ETC o...
When compressing textures with 'ETC' or 'ETC2' methods, Unity hangs. Steps to reproduce:1) Open the latest attached project (ImportT... Read more
Mono compiler fails to compile a correct generic expression
Steps to reproduce:1. Open the project2. Notice two compile errors shown in the console:1) Assets/MonoBug.cs(40,41): error CS0311: T... Read more
[Auto][UI] Progress Bar gets stuck if auto mode is disabled while buildi...
In editor, progress bar gets stuck if auto mode toggle button is disabled while building the lighting, as if it still continues to b... Read more
[VideoPlayer] Playing video clip after switching the Editor from Metal t...
Steps to reproduce:1) Open the latest attached project (876931_API_Switch.zip).2) Open 'scene'.3) Enter play mode.- The Video Player... Read more
Sound disappears after playing video from URL with [5.6 BETA] VideoPlayer
Steps to reproduce:1. Open attached project2. Go to scene "videoTest2"3. Start play mode-After 30 seconds audio stops working. Repro... Read more
[UWP] OnButtonClick() gets triggered multiple times before releasing Xbo...
Steps to reproduce:1. Open attached project2. Build for WSA Universal 10 SDK3. Open VS solution4. Deploy on local machine5. Hower ov... Read more
GearVR uses 32-bit display buffer even if it is turned off
Reproduction steps:1) Open user's attached project ("Unity5.4.0f3-Broken.zip")2) Make sure inside Player Settings 'Use 32-bit Displa... Read more
UnityWebRequest with space in its URL throws error 505 "HTTP version spe...
Steps to reproduce:1. Open the project attached2. Play the "Scene" scene3. Observe the Console window Result: first UnityWebRequest ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class