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[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more
Error when switching between Gamma and Linear color spaces
In any project, go to Player Settings and change Gamma to Linear in the Color Space dropdown. InvalidOperationException: Operation i... Read more
NullReferenceException' is thrown on compilation when 'EditorStyles.fold...
Reproduction steps:1. Open the attached '1412430-sample' project2. Open the 'SampleScene'3. Enter Play mode to trigger the recompila... Read more
Unnecessary corners are added to NavMeshAgent path when NavMeshLink over...
Reproduction steps:1. Open the attached “UNITY_6.zip” project2. Open the “NavigationTest” scene (Assets > Scenes)3. Enter the Pla... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...
How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more
[iOS] Crash when using Mediation
How to reproduce:1. Download the attached "MediationIOS" project2. Build and deploy the project to iOS3. Observe the crash Reproduce... Read more
Unity hard crash when setting AvatarMask transformCount to negative value
Executing these two lines of code will crash Unity so bad the bug reporter doesn't come up:UnityEditor.Animations.AvatarMask a = new... Read more
[tvOS] "Menu" button on Siri Remote returns "Joystick1Button19" instead ...
How to reproduce:1. Build & Run the "tvOS_Input.zip" project for tvOS2. Press "Menu" button on the Siri Remote3. Check which but... Read more
Error "GetLocalizedString is not allowed" when dragging polygon sprite t...
How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size