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0
votes
Fixed

'Open Scene Additive' option is enabled in context menu when right-click...

Project Browser

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Sep 04, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Create and open a new project 2. In the Project window expand the 'Packages' folder 3. Right-click on one of th... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps: 1) Open the project and main.scene in it 2) Load RenderDoc on the Game View 3) Press play and capture the frame with Re... Read more

0
votes
Duplicate

Variables are reported as uncovered lines and methods when using inline ...

Package: Code Coverage

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Jul 05, 2023

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Version/s: 1.2.4

Reproduction steps: 1. Open the attached project "44715.zip" 2. Open the Test Runner window 3. Click Run All 4. Click Run All ag... Read more

0
votes
Won't Fix

Animation window does not update when the GameObject with the Animation ...

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Sep 10, 2025

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Version/s: 2022.3.66f1, 6000.0.58f1, 6000.2.4f1

*Steps to reproduce:* # Create a new Unity project using the Universal 3D template # Create a new Cube GameObject (GameObject > ... Read more

0
votes
Fixed

[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...

Shuriken

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Jan 18, 2016

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Version/s: 5.4.0b2

Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps: 1. Open Bug_Crash scene fr... Read more

0
votes
Fixed

Changing Capture name has no character limit

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Aug 18, 2025

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Version/s: 6000.3.0a5

*Steps to reproduce:* 1. Create new Unity project 2. Open Profiler window 3. Profile in Editor mode 4. Save current profiling in... Read more

1
votes
Fixed

[macOS] Built Player crashes sometimes when exiting it

MacOS

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Aug 25, 2020

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Version/s: 2018.4, 2019.4.8f1, 2020.2

How to reproduce: 1. Open the attached project "KernelPanic.zip" 2. Go to the Build Settings (File->Build Settings) 3. Make a build ... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Fixed

It's not possible to create Texture2DArray with Compression because It d...

Graphics - General

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Jun 13, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "update Texture Array content at runtime.zip" project and open in Unity 2. Open "Texture2DArray"... Read more

0
votes
Fixed

[RayTracing] Some sub meshes are not rendered as expected in ray tracing...

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Jul 25, 2023

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Version/s: 2022.3.5f1, 2023.1.5f1, 2023.2.0b1, 2023.3.0a1, 7000.0.0a1

When working with Meshes that have several sub meshes in ray tracing effects, AMD GPUs are not able to render them as expected. Some... Read more

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