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0
votes
Active

MassProperties.MassDistribution.Transform.rot and InertiaTensor values a...

Package: Unity Physics

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Sep 30, 2025

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Version/s: 1.4.0-pre.4 - Physics

Steps to reproduce:1. Open the attached “IN-116976” project2. Enter Play mode3. Observe the Console window Expected result: All valu... Read more

0
votes
Fixed

Runtime generated meshes disappear when moving the Camera from the Meshe...

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Jun 06, 2025

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Version/s: 6000.0.50f1, 6000.1.4f1

Steps to reproduce:1. Open the attached “gpu-drawer-culling-test.zip” project2. Open the “OutdoorsScene”3. Enter Play Mode4. Press “... Read more

0
votes
Fixed

Cannot select console tab after switching current platform API

Window management

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Jan 18, 2016

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Version/s: 5.4.0b1

Steps to reproduce:1. Create empty project w/ default layout2. Turn on player settings and de-select automatic API for the platform ... Read more

0
votes
By Design

The number of SetPass Calls is increasing when attaching the Frame Debug...

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May 28, 2025

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Version/s: 6000.0.50f1, 6000.1.5f1, 6000.2.0b4

How to reproduce:1. Open the “SRPBatchRepro” project2. Build and run the project on the Windows platform with “Development Build” en... Read more

1
votes
Won't Fix

[OculusXR] Controllers are not being tracked immediately after waking up...

Package: Oculus XR Plugin

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May 08, 2023

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Version/s: 1.13.1

Steps to reproduce:1. Open the attached user's project "The Master Club VR.zip"2. Make sure that OculusXR is selected as the plugin ... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
Fixed

[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...

iOS

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Jan 16, 2020

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Version/s: 2019.3, 2019.3.0b12, 2020.1

Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

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Jan 08, 2016

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

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Jan 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more

0
votes
Won't Fix

Same Asset Type Focused Inspectors do not repaint when menus are manipul...

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May 29, 2025

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Version/s: 2022.3.62f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b4

Steps to reproduce: Open any Project Create 2 Materials in the Project Browser Right click and choose "Properties..." for both of th... Read more

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