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0
votes
Fixed

In App Purchasing Package latest version is not available in the Package...

Packman

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Nov 05, 2021

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Version/s: 2021.1.0a1, 2021.1.26f1, 2021.2, 2022.1

How to reproduce:1. Create a new project2. Open the Package Manager (Window->Package Manager)3. At the top bar set Packages to sh... Read more

0
votes
Fixed

Memory “Meshes“ category endlessly rises when entering Play Mode

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May 08, 2023

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Version/s: 2022.2.16f1, 2023.1.3f1, 2023.2.0a20, 2023.3.0a1

How to reproduce:1. Open the attached project “MeshBug.zip“2. Open Scene “SampleScene“3. Enter Play Mode4. Open the Profiler (Window... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

2
votes
Won't Fix

OpenXR doesn't record the microphone when initializing

Package: OpenXR Plugin

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May 23, 2023

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Version/s: 1.6.0, 1.7.0

Reproduction steps: 1. Open user attached project the "XRHeadsetMicrophone.zip"2. In the Hierarchy select “Microphone”3. In the Insp... Read more

0
votes
Fixed

[iOS] Crash on libsystem_platform.dylib`_platform_strlen when Hide Mobil...

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Aug 19, 2024

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Version/s: 2021.3.42f1, 2022.3.42f1, 6000.0.15f1, 7000.0.0a1

How to reproduce:1. Open the attached Project "EmojiErrorExample.zip"2. Build and Run the Scene "SampleScene" on iOS3. Select the In... Read more

0
votes
Fixed

Cannot select console tab after switching current platform API

Window management

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Jan 18, 2016

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Version/s: 5.4.0b1

Steps to reproduce:1. Create empty project w/ default layout2. Turn on player settings and de-select automatic API for the platform ... Read more

0
votes
Fixed

[IL2CPP] Building project with System.Data.Linq reference causes build e...

IL2CPP

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Jan 10, 2020

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Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

1
votes
Not Reproducible

[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...

Windows

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Dec 21, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

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Jan 08, 2016

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more

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