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0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template 2. Open Project Settings > Editor 3. Notice that "use legacy light p... Read more

0
votes
Fixed

[ProBuilder] NullReferenceException thrown when Redo operation is perfor...

Package: Probuilder

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Oct 13, 2020

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Version/s: 4.4.0

On performing Undo and Redo operation with the Smooth Group Editor window then it causes the editor to throw NullReferenceException,... Read more

0
votes
Won't Fix

Rect Transform values get reset when creating a Canvas Prefab through th...

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Jan 23, 2024

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Version/s: 2021.3.34f1, 2022.3.18f1, 2023.2.7f1, 2023.3.0b4

Reproduction steps: 1. Open the attached "BrokenCanvasPrefabVariants" project 2. In the Project window, right click on the "Canvas... Read more

1
votes
By Design

Asmdef in Package is not built when using IL2CPP mode

IL2CPP

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Sep 30, 2020

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Version/s: 2020.1, 2020.1.0f1, 2020.2

Reproduction steps: 1. Open attached user project 2. Build using IL2CPP mode Expected result: The cube spins and bounces Actual res... Read more

0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

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Feb 12, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project. 2. Observe the outputted frame rate. Read more

0
votes
Active

Gamepad stick inputs are not recognized in WebGL Player

Package: Input System

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Jan 24, 2024

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Version/s: 1.11.0

Reproduction steps: 1. Open the attached “ProjectToDelete.zip“ project 2. Connect the gamepad 3. Open the Build Settings (File > ... Read more

0
votes
Won't Fix

"AttributeOverrides" is being ignored in the UXML file of UI Builder

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Nov 04, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.0a14

How to reproduce: 1. Open the user’s attached project 2. In the Project window open the “Window.uxml” file 3. Observe the view ... Read more

1
votes
Fixed

Editing terrain becomes slow and editor crashes

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Oct 24, 2022

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Version/s: 2021.3.9f1, 2023.1.0a14, 2023.2.0a1

Users report that raise and lower terrain causes "Hold On" dialog in editor. Internal users have same behavior. When I did some t... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

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Jan 08, 2016

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Version/s: 5.3.0f4

Reproduction steps: 1. Open attached Unity project. 2. Open "Bug scene". 3. Notice, that "Sphere" game object is black. 4. Open "Bug... Read more

0
votes
Fixed

[Input System] Performing an action with a Mouse Click before cancelling...

Package: Input System

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Sep 09, 2020

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Version/s: 1.1.0-preview.1

How to reproduce: 1. Open user's "Gamepad Hold Bug" project 2. Open Assets/SampleScene 3. Plug a Gamepad into the PC 4. Enter Play M... Read more

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