Search Issue Tracker

0
votes
Fixed

Mobile Notification Settings are not saved

Package: Mobile Notifications

-

Jan 16, 2020

-

Version/s: 1.0.4-preview.5

Reproduction steps: 1. Open "case_1114987-TestNoti.zip" project 2. Open the Project Settings -> Mobile Notification Settings 3. Chan... Read more

0
votes
Fixed

Player Setting "Virtual Reality Supported" is shared cross-platform

VR

-

Jan 25, 2016

-

Version/s: 5.3.2f1

In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more

0
votes
Fixed

[Android] Build fails with "Execution failed for task :launcher:checkRel...

--

-

Jan 26, 2024

-

Version/s: 2023.2.7f1, 2023.3.0b4, 7000.0.0a1

Reproduction steps: 1. Open the attached project “ReproProject” 2. Set Target API Level and Minimal API to either (30,31,32) at (m... Read more

1
votes
Fixed

[WebGL][Android] WebGL Fullscreen ignores dpi on Android Chrome

WebGL

-

Aug 31, 2020

-

Version/s: 2018.4, 2020.1.3f1, 2020.2

Reproduction steps: 1. Open the attached project "testPackage.zip" 2. In the Project window under "Assets/Scenes" open "SampleScene.... Read more

0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

-

Feb 12, 2015

-

Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project. 2. Observe the outputted frame rate. Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

-

Jan 25, 2016

-

Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

0
votes
Fixed

Error "NullReferenceException" is thrown when renaming Sprite in the Spr...

--

-

Oct 27, 2022

-

Version/s: 2022.3.0f1

How to reproduce: 1. Open the project “IN_17556.zip” 2. Press “Font Sprite-RENAME HERE” Sprite Asset → Sprite Character Table 3. ... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

-

Jan 08, 2016

-

Version/s: 5.3.0f4

Reproduction steps: 1. Open attached Unity project. 2. Open "Bug scene". 3. Notice, that "Sphere" game object is black. 4. Open "Bug... Read more

0
votes
Won't Fix

EntitiesGraphicsSystem fails to validate ForwardPlus for URP when using ...

Package: Entity Component System (ECS)

-

May 22, 2023

-

Version/s: 1.0.0

How to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Observe the Console window Expected outcome:... Read more

0
votes
Fixed

InputSystem touch input does not register when pressing a button in build

Package: Input System

-

Nov 05, 2022

-

Version/s: 1.6.1

Reproduction steps: 1. Open the attached project "touchtest.zip" 2. Build And Run the project 3. Press the "Button" button using ... Read more