Search Issue Tracker

0
votes
Fixed
0
votes
By Design

Editor capture warning text in Memory Profiler doesn't wrap to next line

Package: Memory Profiler

-

Oct 15, 2024

-

Version/s: 0.7.1-preview.1, 1.1.1, 7000.x

*Steps to reproduce:* # Open a Unity project # Install  the com.unity.memoryprofiler package via the Package Manager (Window > P... Read more

1
votes
Fixed

Unable to dock tabs on panels when non-standard pointers are used (touch...

-

Oct 14, 2024

-

Version/s: 6000.0.23f1, 6000.1.0a1, 6000.2.0a1, 7000.0.0a1

How to reproduce: 1. Create and open a new project 2. Try docking tabs on different panels using a non-standard pointer (touch-scr... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

-

Jan 06, 2016

-

Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip) 2. Build to iOS and run - Once run, there should be two spinn... Read more

9
votes
Won't Fix

[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...

Package: Oculus XR Plugin

-

Jan 21, 2020

-

Version/s: 1.1.5

After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 ... Read more

1
votes
Fixed

[HDRP] Unclear error is printed when switched to unsupported Platform

-

Jun 29, 2022

-

Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

How to reproduce: 1. Create a new HDRP project 2. Switch the Platform to Android (File > Build Settings... > Android > Switch Platfo... Read more

0
votes
Won't Fix

Lighting generation background task has inaccurate time calculations and...

-

Oct 22, 2024

-

Version/s: 6000.0.24f1

How to reproduce: 1. Create a new HDRP project 2. Go to Window -> Rendering -> Lighting 3. Click "Generate Lighting" 4. Observe ... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

-

Feb 27, 2015

-

Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

1
votes
Fixed

"NullReferenceException" is logged when adding a visual element to a lis...

-

Oct 24, 2024

-

Version/s: 6000.0.25f1, 6000.1.0a2, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/UI/MainMenu“ Visual Tree Asset using the UI Builde... Read more

0
votes
Fixed

[Visual Effect Graph] Properties under "Multiply Node" are distorted on ...

Package: Visual Effect Graph

-

Sep 20, 2019

-

Version/s: 7.1.1

All properties under "Multiply Node" get distorted while selecting settings dropdown on adding or modifying Properties under Subgrap... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.