Search Issue Tracker
Fixed
Fixed in 6000.3.0b9, 6000.4.0a2
Votes
0
Found in
6000.0.58f1
6000.2.6f1
6000.3.0b2
6000.4.0a1
Issue ID
UUM-119331
Regression
No
VFX appears white and lacks color in Preview window when created and observed in HDRP project
Steps to reproduce:
1. Create new Unity project using empty HDRP Template
2. Open VFX Graph Templates window
3. At the bottom press "Install learning templates"
4. Once installed, select "Pivot Advanced" template
5. Press "Create"
6. Select created VFX asset in the Project window
7. Observe the VFX in Preview window
Actual results: VFX is shown white, there is no color when previewing effect in Preview window
Expected results: VFX should not be shown white, colors are present in Preview window for the effect
Reproducible with versions: 6000.0.58f1, 6000.2.6f1, 6000.3.0b2
Tested on (OS): Windows 11, macOS Silicon, Sequoia 15.6 (M1)
Notes:
1. when testing same "Pivot Advanced" VFX on empty URP project, Preview window shows all the colors of the effect
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Burger button in the Multiplayer Play Mode window is not visible when using the Light theme
- AdaptiveLOD sample has missing prefabs and throws missing prefab errors when the AdaptiveLOD sample is imported and the AdaptiveLOD scene is opened
- Error "transform.position assign attempt for 'x' is not valid" is logged when Moving Game Object to View while a Scene is multi selected
- [Desktop] Plastic move detection mixes up identical files
- SVG Icon has tessellation issues in "Antialiased Arc Encodings", ok with "Basic Triangulation"
Add comment