Search Issue Tracker
[Linux] Array Element doesn't duplicate/delete when clicking "Duplicate/...
Reproduction steps:1. Open the attached project “IN-15122.zip”2. Open the “Assets/Scenes/Repro.unity” scene3. In the Hierarchy Windo... Read more
[XR SDK] CameraWorldToScreenPoint returns offset coordinates
Reproduction steps:1. Open the attached project ("1304082.zip")2. Open the "SampleScene" scene3. Enter the Play mode4. Select the "S... Read more
[Android] Depth texture isn't rendered when using OpenGLES3 Graphics API
Reproduction steps:1. Open the user’s attached “IN-18722_DepthRendering2021“ project2. See that Graphics API is set to OpenGLES3 in ... Read more
[iOS] Substance RAM footprint is including input texture files
How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more
[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...
After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 D... Read more
CustomPropertyDrawer array elements disappear when changing type
1. Open the user's attached project "1409773_ArrayInspectorTest(3).zip"2. Select the "Custom" GameObject in the Hierarchy window3. C... Read more
Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components...
Reproduction steps:1. Create a new project2. Select any GameObject in Hierarchy3. Add Text Mesh and Cloth Components4. Observe the E... Read more
Crash on BlockMask::FillSpriteData when building the Android Player
Reproduction steps:1. Open the attached “IN-109595” project2. Build the Android Player3. Observe the Crash Reproducible with: 2022.3... Read more
Shaders: #pragma target with trailing comment is not recognized
Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more
[IMGUI] Alpha and Color slider disappears on sliding upwards/downwards i...
Alpha and Color slider disappears on sliding upwards/downwards in the Gradient Editor while setting the color in the Blend mode Step... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SDF Bake Tool window cuts off/hides SDF preview after "Bake Mesh" operation at higher UI scaling
- SDF is not capitalized in the SDF Bake Tool "Settings Asset" property label
- “Client And Server” shown without spaces in Active Scenario window
- [Linux] Mouse cursor gets stuck at the edge of the screen when trying to pan in the Scene view
- Docked Multiplayer Play Mode window disappears when switching back to a saved Editor layout