Search Issue Tracker
SketchUp object which is in the invisible layer, imported to Unity becom...
Reproduction steps:1. Open the attached file 'case867782';2. Open the scene 'testScene';3. Observe the scene window;4. Open 'test' o... Read more
[particles] Particles created with `GameObject/ParticleSystem` do not ha...
1) Click GameObject/Particle System2) Enable trails3) Notice the trails are pink and do not have a material Read more
Compiler errors occur when defining a method with name OnMouseDown in a ...
Steps to reproduce:1. Open the attached project (OnMouseTest.zip)2. Go to Build Settings, switch platform to Windows Store3. Build t... Read more
[NavMesh] Area type isn't baked correctly into NavMesh if NavMeshModifie...
To reproduce:1. Open attached project "NavMeshAreaBug.zip"2. Open "TestScene" scene.3. Find "GameObject" and "GameObject (1)" in Sce... Read more
Memory scribble: UNET::HostsArray::TryToDeleteHost(id), Standalone with ...
Regression - started to happen since 5.6.0a4 (does not happen in 5.6.0a3 and 5.5.0p4)This happens only when I use NetworkLobbyManage... Read more
Memory leak when moving mouse over scene
Reproduction steps (might need 2 screens):1. Open project attached (UnityJump.zip)2. Open scene "Scene_SP_BattleEncounter"3. Make su... Read more
HttpWebRequest could not get a default proxy
Steps to reproduce:1. Open the attached project (TestWebRequest.zip)2. Open the Assets/Download.unity scene3. Open the script(Assets... Read more
Crash when calling UnloadUnusedAssets() after loading and destroying Ass...
To reproduce:Part I: Bundle making1) Download and import below attached Unitypackage which contains the bundle to build2) Make a qui... Read more
physx::shdfnd::Foundation::getErrorMutex crash caused by a removing a cl...
Steps to reproduce:1. Open "cloth" project2. Load "crash" scene3. In the hierarchy select "Game Object"4. Remove cloth component 0x0... Read more
[Lobby Manager] LobbyPlayer object is not removed after "Stop" on the Se...
The same happens for NetworkManager and Player object This happens in 5.4.4p1, 5.5.0p4 and 5.6.0b3, and up to 2018.1.0b2 How we can ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved