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0
votes
Fixed

Custom Function Node is not affected when clicking “Collapse all preview...

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Jun 02, 2025

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Version/s: 2022.3.62f1, 6000.0.50f1, 6000.3.0a1

Reproduction steps:1. Open the attached “IN-103315.zip” project2. Double click on the “ShaderGraph” from the Project Window3. In the... Read more

1
votes
By Design

ProfilingSampler.Get() returns null and makes the Player only render bla...

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Jun 02, 2025

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Version/s: 6000.0.50f1, 6000.1.6f1, 6000.2.0b4

Reproduction steps:1. Open the attached “IN-103525.zip” project2. Make sure the “Test” Scene is included in the build (File > Bui... Read more

0
votes
Fixed

Modifying UI Prefab child's Height only confirms the first 1 or 2 digits...

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Jun 02, 2025

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Version/s: 2022.3.63f1, 6000.0.50f1, 6000.1.6f1, 6000.2.0b4

Reproduction steps:1. Open the attached “IN-103666.zip” project2. Open the “SampleScene”3. From the Hierarchy, select the “Text (TMP... Read more

0
votes
By Design

2D Sprite Renderer in front is affected by Sprites in the background whe...

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Jun 02, 2025

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Version/s: 6000.0.50f1, 6000.1.6f1, 6000.2.0b3

Reproduction steps:1. Open the attached “IN-103291.zip” project2. Open the “SampleScene”3. Observe the Game view Expected result: Th... Read more

1
votes
Fixed

HDRP 6-way VFX Shader is lit incorrectly when World coordinates are used

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Jun 02, 2025

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Version/s: 6000.0.50f1, 6000.1.6f1, 6000.2.0b4

Reproduction steps:1. Open the attached “IN-103590.zip” project2. Open the “OutdoorsScene”3. Open the Lighting Window (Ctrl+9)4. Cli... Read more

0
votes
Won't Fix

[Android] Terrain is rendered black with artefacts when Depth Priming is...

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Jun 03, 2025

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Version/s: 2022.3.63f1, 6000.0.50f1, 6000.1.6f1, 6000.2.0b4

How to reproduce:1. Open the “ForcedDepth.zip“ project2. Build and Run for Android3. Observe the Terrain Expected result: The Terrai... Read more

0
votes
Fixed

Slider Handle becomes a different size than default when undoing change ...

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Jun 03, 2025

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Version/s: 2021.3.52f1, 2022.3.62f1, 6000.0.50f1, 6000.1.6f1, 6000.2.0b4, 6000.3.0a1

Steps to reproduce:1. Create a project2. Create Canvas and Slider GameObjects in the Hierarchy3. Select Handle GameObject in the Hie... Read more

0
votes
Active

Depth testing not working correctly for opaques rendered in "After Post-...

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Jun 03, 2025

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Version/s: 2022.3.62f1, 6000.0.50f1, 6000.1.6f1, 6000.2.0b4

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. In Hierarchy, select “M... Read more

6
votes
In Progress

[WebGL][iOS] "WebCamDevice.isFrontFacing" is always logged as true on an...

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Jun 03, 2025

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Version/s: 2022.3.63f1, 6000.0.50f1, 6000.1.6f1, 6000.2.0b4, 6000.3.0a1

How to reproduce:1. Open the “WebGLWebCamIsFrontFacingIOS.zip“ project2. Build for WebGL3. Host over HTTPS4. On the iOS device switc... Read more

1
votes
Fixed

Excessive empty space is present when observing Editor tabs

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Jun 03, 2025

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Version/s: 6000.0.50f1, 6000.1.6f1, 6000.2.0b4, 6000.3.0a1

How to reproduce:1. Open a new project2. Observe the Editor tabs like “Hierarchy” or “Game” Expected result: The tabs are as long as... Read more

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