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Custom Function Node is not affected when clicking “Collapse all preview...
Reproduction steps:1. Open the attached “IN-103315.zip” project2. Double click on the “ShaderGraph” from the Project Window3. In the... Read more
ProfilingSampler.Get() returns null and makes the Player only render bla...
Reproduction steps:1. Open the attached “IN-103525.zip” project2. Make sure the “Test” Scene is included in the build (File > Bui... Read more
Modifying UI Prefab child's Height only confirms the first 1 or 2 digits...
Reproduction steps:1. Open the attached “IN-103666.zip” project2. Open the “SampleScene”3. From the Hierarchy, select the “Text (TMP... Read more
2D Sprite Renderer in front is affected by Sprites in the background whe...
Reproduction steps:1. Open the attached “IN-103291.zip” project2. Open the “SampleScene”3. Observe the Game view Expected result: Th... Read more
HDRP 6-way VFX Shader is lit incorrectly when World coordinates are used
Reproduction steps:1. Open the attached “IN-103590.zip” project2. Open the “OutdoorsScene”3. Open the Lighting Window (Ctrl+9)4. Cli... Read more
[Android] Terrain is rendered black with artefacts when Depth Priming is...
How to reproduce:1. Open the “ForcedDepth.zip“ project2. Build and Run for Android3. Observe the Terrain Expected result: The Terrai... Read more
Slider Handle becomes a different size than default when undoing change ...
Steps to reproduce:1. Create a project2. Create Canvas and Slider GameObjects in the Hierarchy3. Select Handle GameObject in the Hie... Read more
Depth testing not working correctly for opaques rendered in "After Post-...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. In Hierarchy, select “M... Read more
[WebGL][iOS] "WebCamDevice.isFrontFacing" is always logged as true on an...
How to reproduce:1. Open the “WebGLWebCamIsFrontFacingIOS.zip“ project2. Build for WebGL3. Host over HTTPS4. On the iOS device switc... Read more
Excessive empty space is present when observing Editor tabs
How to reproduce:1. Open a new project2. Observe the Editor tabs like “Hierarchy” or “Game” Expected result: The tabs are as long as... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument