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0
votes
Fixed

Shadows are much darker when using a baked GI then realtime light

Global Illumination

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Jan 03, 2017

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Version/s: 5.5.0p3

Shadows are much darker when using a baked GI then realtime light. To reproduce: 1. Open scene "Realtime with No Bake.unity". Note: ... Read more

0
votes
Fixed

[Performance] Garbage collection allocation has increased substantially ...

Profiling

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Jan 09, 2017

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Version/s: 5.6.0b3

Repro steps: 1. Open SceneController scene from attached project.2. Make sure profiler is running and visible3. Press Play4. Press R... Read more

0
votes
Duplicate

Particle System's trails leave leftover data if instantiated through script

Shuriken

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Jan 09, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Import attached project "868656-LeftoverParticleTrail".2. Open scene "without_particle_trail_material".3. Open... Read more

0
votes
Won't Fix

Mass copying project files does not generate previews for prefabs

Scene Management

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Jan 01, 2017

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Version/s: 5.1.3f1

Steps to reproduce:1. Download and open the attached project2. Copy ForestVision files into another project3. On the second project,... Read more

1
votes
By Design

Expanding invalid MinMaxAABB when root object is rotated

Graphics - General

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Jan 09, 2017

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Version/s: 5.5.0f3

How to reproduce: 1. Open attached project2. Open scene MovingTransforms.unity3. Play the scene- Note the visual glitching in the ga... Read more

0
votes
Duplicate

A value of Fill Origin setting of UI images becomes the same, after the ...

UI

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Jan 09, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project "case868631_test";2. Open the scene "test";3. Observe the Fill Origin values of the ... Read more

0
votes
Fixed

WindowLayout errors when switching between projects

Editor - Other

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Aug 24, 2016

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Version/s: 5.4.0p1

How to reproduce: 1. Open any project with custom editor windows and open those2. Save the project and quit3. Open Unity and create ... Read more

0
votes
Fixed

Trying to build AssetBundles on WSA platform which module is not loaded ...

Asset and Scene Management

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Jan 10, 2017

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Version/s: 5.5.0p4

How to reproduce:1. Open the attached project2. Select Crawl folder3. In menu go to Build -> Build All Bundles in FolderResult: c... Read more

0
votes
Fixed

Newly declared arrays become null when attached to gameObject script is ...

Inspector Functionality

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Jan 10, 2017

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Version/s: 5.5.0p3

To reproduce: 1.Download and open attached project2.Attach Behav script to Main Camera object3.Open Behav script and uncomment decla... Read more

0
votes
Fixed

Unity crashes when using [DrawGizmo] attribute in generic class with gen...

Scripting

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Jan 06, 2017

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Version/s: 5.4.3f1

Description:Unity crashes when trying to show gizmos (only if using the [DrawGizmo] attribute in a static method inside a generic cl... Read more

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