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[URP] Particles are flickering when in Play Mode
How to reproduce:1. Open the attached project "Mesh Particle System bug.zip"2. Enter Play Mode3. Turn on VSync4. Observe the Game Vi... Read more
URP internal shader errors when the iOS is selected as a Build Target on...
How to reproduce:1. Open the “IN_ 79876” project2. In the Build Settings make sure iOS Build Target is selected3. Observe the Consol... Read more
ScriptableRuntimeReflection allocates 17 Bytes of GC per frame
Steps to reproduce:1. Create a new project2. Open the profiler window3. Enter Playmode Expected result: no GC allocation from Script... Read more
[Android] AdmobSDK banner ad disappears when the device goes to the home...
Reproduction steps:1. Open the user’s “AdMobHelloWorld.zip” attached project2. Build and run the Player (File > Build And Run)3. ... Read more
"Assertion failed on expression: ..." and "Invalid AABB ..." errors spam...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/HDRP Anim Desert.unity“ scene3. Enter Play Mode4. Observe... Read more
Unity Editor throws empty errors when PATHEXT Environment Variable is ov...
How to reproduce:1. Open Environment Variables window (Control Panel -> System and Security -> System -> Advanced system se... Read more
Render Texture will not be rendered in Build if the Graphics.Blit method...
How to reproduce:1. Open the user's attached "RenderTextureAddressableIssue.zip"2. Open the "SampleScene" Scene3. Select the "Spawn"... Read more
"IndexOutOfRangeException" errors appear when entering Play Mode if usin...
How to reproduce:1. Open project "ZD_1162225_DeferredArray.zip"2. Enter the Play Mode3. Observe the Console window Expected result: ... Read more
[iOS] Batchmode builds fail with CloudDiagnostics enabled when USYM_UPLO...
Internal repro:./utr.pl --suite=integration --testtarget=iOS --testfilter=Unity.IntegrationTests.CrashReporting.CrashReportingBuilds... Read more
UnityWebRequest GetResponseHeaders method returns null on Android devices
Reproduction steps:1) Download and open user's attached project2) Build and run test.unity scene on an Android device3) Observe logc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked