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0
votes
Third Party Issue

The mouse cursor can escape the bounds of the Game view when the Editor ...

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Oct 30, 2025

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Version/s: 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a4

How to reproduce:1. Extract and open the attached “IN-122632.zip“ project2. Enter Play mode3. Focus the Game view window4. Press “P“... Read more

0
votes
Won't Fix

VFX shader dependencies can be assigned to Mesh Output

Visual Effects

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Oct 06, 2022

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Version/s: 2022.2.0b9, 2023.1.0a15

How to reproduce: Open the attached package Open Mesh Output VFX Open Shader Object Picker Notice that VFX are in the search results... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Fixed

Asset Store view docking corrupts scene view (5.0 RC3 Mac)

Scene/Game View

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Feb 20, 2015

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Version/s: 5.0.0f3

To reproduce:1. Open a project2. Open asset store3. Dock it in a way which would cause the scene view to resizeExpected result: It d... Read more

0
votes
Fixed

Prefabs using "Hybrid Convert To Entity" component are visible in the Ga...

HD RP

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Jun 16, 2022

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Version/s: 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open project "CubeGameView.zip"2. Enter Play Mode3. Observe the Game view Expected result: Cube is not in the Ga... Read more

0
votes
Duplicate

Text in 2D section of preferences window is clipped

2D

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Jan 06, 2016

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Version/s: 5.4.0b1

The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more

0
votes
Fixed

[IL2CPP] Building project with System.Data.Linq reference causes build e...

IL2CPP

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Jan 10, 2020

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Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Fixed

Silent Crash when generating Lightmap UVs for a model with a large objec...

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Jul 25, 2025

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Version/s: 2022.3.65f1, 6000.0.54f1, 6000.1.14f1, 6000.2.0b12, 6000.3.0a3

How to reproduce:1. Open the “IN-109497_unwrapCLBug“ project2. Observe the crash Alternative steps:1. Delete the fbx.meta file from ... Read more

0
votes
Won't Fix

Rendering Debugger Playmode debug UI scrolling is jittery when using cli...

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Jul 17, 2025

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Version/s: 2021.3.51f1, 2022.3.64f1, 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3

Steps to reproduce: Create a new Unity project using the Universal 3D template Enter Play Mode Press the "ctrl + backspace" combinat... Read more

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