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[Android] [Particles] Particles with receiving and casting shadows enabl...
How to reproduce:1. Open attached project2. Build for Android3. See particles moving on screen4. Touch and hold down on the screen, ... Read more
Encoding.GetEncoding("big5") failure when building with [IL2CPP]
To reproduce:1. Open attached project2. Build and run on iOS or Android with IL2CPP as the scripting backendNotice that when running... Read more
Reverting model back to a prefab and then undoing these changes creates ...
To reproduce:1.Download and open attached project2.Open "SimpleVoхelPack" folder3.Go to scenes folder and open "Forest" Scene4.Sele... Read more
Unity crashes in ExtractSpriteMeshBuffers() when sprite is rendered in s...
With a specific asset store asset, unity editor crashes in shaded wireframe mode. To reproduce:1. Download the attached project.2. O... Read more
[StaticBatching] Loading static meshes from AssetBundles results in heav...
Steps to reproduce:1. Download the latest attached stripped down project "TrainingManager.zip" (newest ownCloud link)2. Extract it u... Read more
Sometimes Take Sample in Profiler memory window does not sample
Reproduction steps:1. Open attached project (repro.zip);2. Build a standalone development build;3. Open the application;4. Open the ... Read more
Crash when MenuItem is not in a submenu
Reproduction Steps:1- Open a new Unity project.2- Import EditorScript.cs Expected Result: Error "Ignoring menu item Mark as Dirty be... Read more
Some of the links opened with build settings > open download page are br...
To reproduce:1. Open any project2. Open build settings3. Click "Tizen", "PS Vita" or "PS4"4. Click "Open download page"Notice that i... Read more
Inspector does not update changes to Assets made through Editor scripts
Steps to reproduce:1. Open the attached project (model_import.zip)2. Select Assets/Resources/Materials/sample.mat3. Observe the Insp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size