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[IL2CPP] Building project with System.Data.Linq reference causes build e...
How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more
Attempting to paint a detail mesh with LOD group that is not supported b...
How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more
[Mobile][IL2CPP] App crashes after the splash screen when there's a NavM...
Repro steps:1. Create a new project2. Add a NavMeshObstacle component to any Game Object in the scene and save it3. Switch build tar... Read more
Crash on (nvoptix) optixQueryFunctionTable when opening project or light...
Create a new project.Close the editor.Open the project with -force-vulkan. => Crashes the editor with the following stack trace:0... Read more
Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...
How to reproduce:1. Download and open "2019_3_0f4_C_UWP_Error.zip" project2. Build project for UWP Expected results: Build completed... Read more
Rig builder prevets GameObject movement when two animations are playing ...
How to reproduce:1. Open the attached project “IN_17587”2. Open “OutdoorScene” Scene3. Enter the Play Mode4. Move around with “A”, ”... Read more
[IMGUI] Descender letters overlapped or clipped in search bar of Paramet...
Descender letters like g, y, p etc overlapped or clipped in the search bar of Parameters tab inside Animator Controller. Steps to Re... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more
[VisionOS] Material swap does not work for bake to mesh particle system ...
Reproduction steps: Open the attached “Repro“ project Build the project on “visionOS” platform (File > Build Settings > vision... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size