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Removing methods from a Delegate made of Singleton in OnDisable() causes...
Steps to reproduce:1. Open the user's attached project "Dual Ballz.zip"2. Enter Play mode3. Exit Play mode Expected results: No erro... Read more
[iOS] Deadlock when sync loading from main-thread a terrain/mesh marked ...
Reproduction steps:1. Download and open the attached "ReproCase_DeadlockJobsSyncLoadAsyncMesh.zip" project2. Build and deploy the pr... Read more
Animation is played incorrectly when using Animation Type "Humanoid"
How to reproduce:1. Open the attached project "Humanoid_Template.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode Expec... Read more
Cmd-B shows save dialogue even when build and run is disabled by Editor ...
How to reproduce:1. Create a new project using the default 3D template2. In the Build Settings, set the Architecture to 'Apple Silic... Read more
[Android][OpenGLES 3] GrabPass shaders are not working on Android when '...
Reproduction steps:1. Open the attached user's project "Android Transparency Shader Test 2.zip"2. Go to the Graphics Settings and di... Read more
[Input System] The Canceled event is not fired when clicking a button fo...
How to reproduce:1. Open the attached project "OnHoldCanceledSkipped"2. Open SampleScene3. Press and hold the button for about 0.2 s... Read more
[Mobile][Profiler] Texture memory not reported correctly in the Profiler...
Reproduction steps:1. Open the attached project "Addressables Memory Not Reported Repro.zip"2. Open the Scene "SampleScene"3. Window... Read more
Player and Editor don't behave the same when creating GameObjects at run...
Reproduction steps:1. Open the attached "MakeARedCube.zip" project2. Open and play the Scene "scene" -> note that the cubes are r... Read more
[Android] WebView is not displayed on devices running Android 12
Repro steps:1. Open the project 'android12-view-problem'2. Build and Run on an Android device with Android 12 Expected result: Webvi... Read more
UI corrupts and Editor crashes when opening Modal dialog from another Mo...
Reproduction steps:1. Open user attached Project2. Press Tests > Show DialogA > Show DialogB3. Close DialogB4. Close DialogA5.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument