Search Issue Tracker

0
votes
By Design

Search View Modes Do Not Persist When Switching to Menus or Settings Res...

-

Jun 06, 2024

-

Version/s: 2021.3.39f1, 2022.3.32f1, 2023.1.20f1, 2023.2.20f1, 6000.0.6f1

Steps to reproduce: Open any Project Navigate to Window > Search > New Window Search for anything that might fall into the Men... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

-

Dec 29, 2015

-

Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more

1
votes
Duplicate

BatchRendererGroup draws have poor thread load balancing in some cases

Entities Graphics

-

Sep 06, 2022

-

Version/s: 2022.2.0b3

A user on the forum reports that BatchRendererGroup is taking longer than GameObjects for their workload. The issue seems to be that... Read more

0
votes
By Design

[iOS] Freeze when loading large amounts of sprites

iOS

-

Jun 22, 2022

-

Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Download and open the attached “TestAnimator(1).zip“ project2. Build and deploy the project for iOS3. In the tex... Read more

3
votes
Won't Fix

[TextMeshPro] Warnings are thrown when adding TextMeshPro package

Text (TextMeshPro)

-

Jun 12, 2024

-

Version/s: 2021.3.39f1, 2022.3.32f1

Reproduction steps:1. Create a new 2D URP project2. Click Window > Package Manager3. Click “Add package by name…”4. Enter “com.un... Read more

0
votes
Fixed

[ProBuilder] Editor throws a NullReferenceException when Scene view is f...

Package: Probuilder

-

Jun 22, 2019

-

Version/s: 4.0.5

How to reproduce:1. Open the attached project named Case_11649402. Focus the Scene view3. Press G Expected result: No errors are thr... Read more

0
votes
Fixed

Prefabs using "Hybrid Convert To Entity" component are visible in the Ga...

HD RP

-

Jun 16, 2022

-

Version/s: 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open project "CubeGameView.zip"2. Enter Play Mode3. Observe the Game view Expected result: Cube is not in the Ga... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

-

Jan 11, 2016

-

Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

0
votes
By Design

Plugins .meta files are empty when adding empty plugins to the project

-

May 23, 2024

-

Version/s: 2023.2.0a17, 6000.0.4f1

Steps to reproduce: 1. Open the attached "Plugins.zip" project 2. Go to assets > Plugins > iOS 3. Drag and drop attached "dyli... Read more

0
votes
Fixed

Objects change colors after playback (ambient probe gets messed up?)

Shaders

-

Feb 19, 2015

-

Version/s: 5.0.0f3

Run attached scene.Stop.---> Cubes in the scene change colors.Regression from 5.0f2 After stop playing the scene the changed colo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.