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0
votes
Not Reproducible

Editor hangs without stack trace when minimizing the Editor

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Mar 01, 2024

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Version/s: 2021.3.21f1, 2022.3.15f1, 2023.2.3f1

Reproduction steps:1. Create and open a new Unity project2. Minimize the Unity Editor Expected result: The Unity Editor is minimized... Read more

0
votes
Fixed

[ProBuilder] Editor throws a NullReferenceException when Scene view is f...

Package: Probuilder

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Jun 22, 2019

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Version/s: 4.0.5

How to reproduce:1. Open the attached project named Case_11649402. Focus the Scene view3. Press G Expected result: No errors are thr... Read more

1
votes
Fixed

[Hub] Size of the Hub window reverts back to default when closing and op...

Hub

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Jun 09, 2019

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Version/s:

How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more

0
votes
Fixed

Texture importer Alpha Swizzle does not work when textures are originall...

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Jul 31, 2024

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Version/s: 2022.3.40f1, 6000.0.14f1, 6000.1.0a7, 7000.0.0a1

How to reproduce:1. Open the attached “swizzle_import.zip“ project2. Select the “AfghanTree_B_005_Billboard_Normal“ texture3. In the... Read more

4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more

0
votes
Fixed

Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...

Package: Entity Component System (ECS)

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Jan 02, 2020

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Version/s: 2019.3, 2019.3.0f4, 2020.1

How to reproduce:1. Download and open "2019_3_0f4_C_UWP_Error.zip" project2. Build project for UWP Expected results: Build completed... Read more

0
votes
Fixed

EditorWindow fails to open when the cause of NullReferenceException in C...

IMGUI

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Sep 19, 2021

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Version/s: 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the attached project ("1366567_repro.zip")2. Open the "ExampleWindow.cs" script3. Uncomment lines 36, 37 an... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Won't Fix

Crash on in __pthread_kill when requesting an Addressable Asset without ...

Package: Addressables

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Mar 04, 2024

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Version/s: 1.21.20

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/boot.unity” Scene3. Enter the Play Mode4. Wait fo... Read more

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