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Visual Studio Express does not open project solution and is not attached...
How to reproduce:1. Open attached project "Case_1162476_VSExpress.zip"2. Set External Script Editor to Visual Studio Express 2017 in... Read more
Lighting is not applied correctly after using Progressive Lightmapper wh...
How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more
TapInteraction is triggered twice when using HoldInteraction
How to reproduce:1. Open the user's attached "InputSystemDemo" project2. Open the "Interactions Issue Scene" scene3. Enter Play mode... Read more
[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip)2. Play.3. Select one of two particle system obje... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more
[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more
[Android] Resources aren't loaded when using multiple users feature
Steps to reproduce:1. In the device go to Settings → System → “Multiple users” and enable “Allow multiple users”2. Add and set up a ... Read more
Enabling Batch Render Group API has negative impact on performance in XR...
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Open Stats in the Game view and observe FPS4. Disable "To... Read more
Transform Component doesn't collapse when pressing on the top pixels of ...
Reproduction steps:1. Create an empty project2. Press on any GameObject in the Hierarchy3. Press on the top pixels of the Transform ... Read more
It's not possible to create Texture2DArray with Compression because It d...
To reproduce: 1. Download attached "update Texture Array content at runtime.zip" project and open in Unity2. Open "Texture2DArray" s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP
- Some of the Rigidbody2D properties cannot be set after disabling the GameObject on the same frame
- Child particle spawns offset toward camera when Collide with Depth Buffer uses Lifetime Loss = 1
- Crash on (nvoglv64) vkGetInstanceProcAddr when starting the project with Vulkan and Test Framework Performance
- UI Builder adds non-removable built-in class selectors when adding a custom selector via “Add Selector...”