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0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

1
votes
By Design

Soft Shadows Quality is not affected when changing the Quality setting

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Mar 06, 2024

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Version/s: 2022.3.21f1, 2023.2.13f1, 2023.3.0b11, 6000.0.0b11

How to reproduce:1. Open the user-attached project “GoudaToursUnity”2. Open the “AdditionalLightsDemoScene” scene3. Open the “URP Re... Read more

0
votes
Fixed

Preview transport controls of the audio random container don't update on...

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Mar 11, 2024

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Version/s: 2023.2.13f1, 2023.3.0b11, 6000.0.0b11

Steps to reproduce: Set up an ARC so that you can preview it Dock the ARC window next to another tab Preview the ARC by pressing the... Read more

0
votes
Won't Fix

The contents of the "hubConfig.json" file get reset to defaults when ope...

Package: HUBX

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Feb 04, 2022

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Version/s: 3.4

Steps to reproduce:1. Completely close Unity Hub2. Navigate to "C:\\Users\\%username%\\AppData\\Roaming\\UnityHub" and open the "hub... Read more

7
votes
By Design

The frame rate and Gfx.UploadTexture function are slower with DirectX12 ...

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Aug 06, 2024

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Version/s: 2021.3.42f1, 2022.3.41f1, 6000.0.14f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

How to reproduce:1. Open the “My Project Framerate” project2. Open the “FramerateTestScene”3. Open the Profiler window (Window → Ana... Read more

1
votes
By Design

WebGL Build error for Windows 7 32-bit OS

WebGL

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Feb 06, 2015

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Version/s: 5.0.0b22

Steps to reproduce: 1. Create a new Unity project on 32-bit OS machine2. Try to build it for WebGL3. Notice that the build won't fin... Read more

0
votes
Won't Fix

"Couldn't find a readme" is logged when importing "Dragon Crashers - UI ...

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Aug 01, 2024

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Version/s: 2022.3.40f1, 6000.0.13f1

How to reproduce:1. Add the "Dragon Crashers - UI Toolkit Sample" to your Assets2. In Unity open the Package Manager -> My Assets... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more

0
votes
By Design

Editor sprite icons are not showing in inspector

Inspector Functionality

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Dec 30, 2015

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Version/s: 5.3.1f1

Steps to reproduce:1) open attached project2) open scene 'm'3) click on directional light in hierarchy4) observe script component Ex... Read more

0
votes
Fixed

[Addressables] Paths for Assets marked as 'Addressable' do not update in...

Package: Addressables

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Sep 20, 2019

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Version/s: 1.1.9, 1.2.4

How to reproduce:1. Open user-submitted project (AddressablesPathUpdate)2. Open the Scenes folder and mark 'SampleScene' as 'Address... Read more

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