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Editor hangs when GameObject is dragged underneath and released when blu...
1. Create a new project 2. Create a scene 3. Add a GemaObject to the scene 4. Drag it down and release when a blue line appears ... Read more
[Burst] Wrong Function gets called when Function overloading is used aft...
Reproduction steps: 1. Open the attached project “Burst test” 2. Open “Test” Scene 3. Enter Play mode 4. Observe the Console out... Read more
[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...
How to reproduce: 1. Open the attached 'HDRPBrokenThings.zip' project 2. Open and observe 'WorldToObjectSpaceTest' Shader Graph 3. C... Read more
Cannot select console tab after switching current platform API
Steps to reproduce: 1. Create empty project w/ default layout 2. Turn on player settings and de-select automatic API for the platfor... Read more
Treeview is infinitely populating items when using IL2CPP build
Reproduction steps: # Open the attached project (“TreeviewBug.zip“) # Press File>Build And Run Expected results: The list is ... Read more
[Mecanim] animator.gameobject.setactive(false) causes Editor to crash
How to reproduce: 1. Open the attached project "676190Anim.zip" 2. Open test scene 3. Play it and Unity will crash 4. Game Object ha... Read more
Game View does not refresh after finishing Splash Screen Preview
Game View does not refresh after finishing Splash Screen Preview. Steps to repro: 1. Create a new Project. 2. File > Build Settings... Read more
Assigning a canvas to an OnClick () event on the button changes the refe...
To reproduce: - Enter play mode - Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canv... Read more
Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps: 1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene" 2. Enter Play Mode 3. Press "Loa... Read more
Unity hard crash when setting AvatarMask transformCount to negative value
Executing these two lines of code will crash Unity so bad the bug reporter doesn't come up: UnityEditor.Animations.AvatarMask a = ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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