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[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce: 1. Open attached project 2. Play scene 3. Click on Open 4. Notice spike in profiler 5. Click on Back button 6. Notice ... Read more
EditorUtility.DisplayDialog close button looks different from the standa...
Reproduction steps: 1. Open the user's attached project 2. Select Bug > Reproduce from the Menu bar 3. Close the first dialog window... Read more
The "Plastic SCM" logo is not visible and it's not aligned with the "Man...
How to reproduce: 1. Open project "Probuilder Bug.zip" 2. Open the "New Scene" Scene (Assets > Scenes > New Scene) 3. Observe the "P... Read more
[SubGraphs] Certain parameters throw 'unexpected type' exceptions when u...
Repro steps: 1. Import the attached package 2. Open the ParamterIssue.vfx and/or the ParameterSubGraphIssue subgraph 3. Observe the ... Read more
[SRP Core] Enabling Motion Vector Per Object Data on a ScriptableRenderC...
Steps to reproduce: 1. Open the user's attached project "MotionVectorsBug.zip" 2. Open "Scene/ShaderCalibration.unity" 3. Right-... Read more
Index Manager does not ping Index when only got one Index
*Steps to reproduce:* # Open a Unity Project # Open the Index Manager via Window > Search > Index Manager # Remove all Indexes... Read more
Assigning a canvas to an OnClick () event on the button changes the refe...
To reproduce: - Enter play mode - Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canv... Read more
Profile Analyzer cuts off a frame when pulling data from the Profiler
How to reproduce: 1. Open the attached '1281874.zip' project' 2. Open the Profiler (Window > Analysis > Profiler) 3. In the 'Target ... Read more
[OculusXR] OculusXR PhaseSync toggle is not respected and it's always en...
Steps to reproduce: 1. Open the attached user's project "PhaseSyncTest.zip" 2. Build the project and run it on an Oculus Quest 2 ... Read more
Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...
How to reproduce: 1. Open the attached project (1270850.zip) 2. Open the "Main" scene 3. In the Project window select the "Mat" mate... Read more
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