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Editor crashes when PropertyInfo.GetValue() is called for properties fro...
How to reproduce:1. Open the user's attached "JsonGameObjectTesting.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. ... Read more
[HDRP] Planar reflections break for 2k+ resolutions on DX12
Version tested: 2021.2.0a19 + 12.0.0 (Master) Steps to reproduce: 1) Open attached project or make a new project with planar reflect... Read more
Crash on WindowsVideoMedia::StepAllStreams when reimporting a .m4v file
Reproduction steps:1. Open the attached project "1340340"2. In the Project window, select the "Bin" asset3. Right-click and select "... Read more
Dynamic Resolution doesn't work when Graphics API is set to Vulkan
How to reproduce:1. Open the user's attached "TestDynamicResolution.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. ... Read more
Physics Articulation Body Collision doesn't call OnCollisionEnter when l...
Reproduction steps:1. Open attached Project2. Open Assets\Scenes\SampleScene3. Press Play Expected result: When the Objects collide ... Read more
UI Toolkit Live Reload errors on Editor Window after modifying uxml file...
Reproduction steps:1. Create a new project2. Right click the Project view and select Create > UI Toolkit > Editor Window3. Let... Read more
[HDRP][DXR] Game view becomes black when switching between camera's whil...
How to reproduce:1. Open the attached "1337843_Repro" project2. Open the "asd" Scene3. Enter the Play Mode4. Press "S" then "A" back... Read more
InputActions in inspector no longer show the InputAction name
InputActions in inspector no longer show the InputAction name Unity 2021.1.4f1 and New Input system 1.1.0-pre5 Create a C# script th... Read more
Physics2DRaycaster distance results ignore sprite z position
Steps to reproduce:1. Open attached unity project2. Open "Distance" scene3. Enter Play Mode4. Hover mouse over the red sprite in Gam... Read more
[M1] Custom Shader produces visual artifacts when in Apple Silicon build
How to reproduce:1. Open the attached project2. Make a build3. Open the built Player4. Observe the rendering Expected result: No vis... Read more
All about bugs
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Latest issues
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