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0
votes
Fixed

[Shuriken] Limit velocity over lifetime allows negative values

Shuriken

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Jan 14, 2016

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Version/s: 5.4.0b2

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Select GREEN particle system in Hierarchy... Read more

0
votes
Fixed

[Interactions] Some Interactions don't have the correct startTime, time ...

Package: Input System

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Jun 20, 2019

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Version/s: 0.2.10-preview

Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions:- Press: Press Only, Press and Release- H... Read more

0
votes
Fixed

Colors in the "Global Illumination" Scene View Draw Mode panel are not u...

Shadows/Lights

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Jun 22, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached "ContributeGIColors" project2. Make sure the Scene window Draw Mode is "Contributors / Recei... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

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Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

5
votes
Fixed

[Being Backported] AssetBundle.LoadFromFileAsync causes errors when bund...

Asset Bundles

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May 23, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the user’s attached project2. Open scene Scenes/SampleScene3. Go to Tools -> Build Asset Bundles4. Press... Read more

0
votes
By Design

[UIElements]Mouse events cannot be taken out of VisualElement.layout whe...

UI Toolkit

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Jun 21, 2019

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Version/s: 2019.2.0a1, 2019.2.0b6, 2019.3.0a1

How to reproduce:1. Open user-supplied project2. Open "BugReport" from the Menu tab > TransformBoundWindow3. Move the mouse insid... Read more

0
votes
Fixed

Changing Button Transform via Script makes text appear as blurry rectangles

Text (TextMeshPro)

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Jun 10, 2024

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Version/s: 6000.0.6f1

How to reproduce:1. Open the attached "BlurryText" project2. Open "SampleScene" Scene (In Project window navigate to Scenes folder -... Read more

0
votes
Fixed

[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...

Package: TextMeshPro

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Jun 18, 2019

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Version/s: 2.0.1

How to reproduce:1. Open the attached project named Case_11638252. Select the Text gameObject and move the right margin leftwards3. ... Read more

0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

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Jun 03, 2019

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Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce:1. Open attached Unity project2. Build to UWP3. Deploy to Xbox Expected result: Cube is rendered.Actual result: Cub... Read more

0
votes
Fixed

In WebGL Player “Default Cursor” resets to system default cursor when le...

Web Platform

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May 25, 2022

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Version/s: 2023.1.0a1

How to reproduce:1. Open the user’s attached “UI Tookit theme bug.zip” project2. Open the “SampleScene” Scene3. Switch to WebGL plat... Read more

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