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2
votes
Active

NavMesh from previous Scene is visible after going into Play Mode when R...

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Feb 24, 2023

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Version/s: 2020.3.44f1, 2021.3.18f1, 2022.2.5f1, 2022.3.0f1, 2023.1.0b3, 2023.2.0a1, 2023.3.0a1, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the user’s attached project “BugDemoPlayMode.zip” 2. Enter Play Mode 3. Press the “Switch Scenes” butto... Read more

0
votes
Fixed

[Shuriken] Limit velocity over lifetime allows negative values

Shuriken

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Jan 14, 2016

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Version/s: 5.4.0b2

Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Play. 4. Select GREEN particle system in Hiera... Read more

9
votes
Won't Fix

[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...

Package: Oculus XR Plugin

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Jan 21, 2020

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Version/s: 1.1.5

After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 ... Read more

0
votes
Active

The Intensity property on the Debug Inspector will show the original val...

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Aug 08, 2024

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Version/s: 2021.3.42f1, 2022.3.41f1

How to reproduce: 1. Open the “LightPrefabIssue“ project 2. Open the “OutdoorsScene“ 3. Open a second Inspector window with “More... Read more

2
votes
Won't Fix

Children of a Prefab change order in the Hierarchy after changing the Ed...

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Aug 04, 2023

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Version/s: 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0a3

How to reproduce: 1. Open the “IN-49246_repro.zip“ 2. Open the “BasePrefabVeriant“ asset and observe its child objects in the Hier... Read more

0
votes
Won't Fix

Physics Debug overlay toggles are displayed incorrectly when a “Characte...

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Aug 16, 2023

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Version/s: 2023.2.0b6

How to reproduce: 1. Open the “CollisionGeometryStripped” project 2. Open Physics Debugger (Window > Analysis > Physics Debugger) ... Read more

0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce: 1. Open the submitted project (MeshPrefabImport_193) 2. Select the 'customer_model' prefab in the Project window ... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

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Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

0
votes
Fixed

[Android] Gradle build fails when there's a settings.gradle file in the ...

Mobile

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Jun 19, 2019

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Version/s: 2019.1.7f1, 2019.2.0b6

Repro steps: 1. Open attached project 2. Build for Android Actual: Build fails with "Project directory 'C:\Users\user.name\Document... Read more

0
votes
Fixed

Light Probes are not removed when unloading the scene after LightProbes ...

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Apr 09, 2024

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Version/s: 2023.2.18f1, 6000.0.0b14, 7000.0.0a1

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/LightProbesNotRemoved“ scene 3. Switch the Light Probe... Read more

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