Search Issue Tracker

4
votes
Fixed

On WebGL Player spatial audio (3D Sound Settings) does not change direct...

Web Platform

-

May 25, 2022

-

Version/s: 2021.3.0f1, 2022.1.0b15, 2022.2.0a9, 2023.1.0a1

How to reproduce:1. Open the user's attached “New Unity Project (1).zip” project2. Open the “SampleScene” Scene3. Switch platform to... Read more

0
votes
By Design

[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...

Package: Scriptable Render Pipeline Lightweight

-

Jun 17, 2019

-

Version/s: 5.1.0

To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more

1
votes
Fixed

Shader compiler errors are occurring when using hull shader

Graphics - General

-

Jun 12, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached 'Grass.zip' project2. Observe the Console Expected result: No errorsActual result: Shader comp... Read more

5
votes
Fixed

Mouse coordinates are not relative to the game window when getting them ...

Windows

-

Jan 23, 2020

-

Version/s: 2019.3.0b7, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more

3
votes
Fixed

CullScriptable process time increases when decreasing Field of View

-

Jun 10, 2022

-

Version/s: 2020.3.14f1, 2021.3.4f1, 2022.2.0a16, 2023.2.0a1

Reproduction steps:1. Open the "TerrainZoomTest.zip" project attached by the user2. Open the "ZoomTest2Scene" Scene3. Open the Profi... Read more

0
votes
By Design

Awake and Start are called not on the same frame when entering Play Mode

Scripting

-

Jun 06, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b4, 2019.3.0a1

How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more

0
votes
Won't Fix

[Profiler][Linux][Rocky] No "Editor mode" option is available in Standal...

Linux

-

Jun 15, 2022

-

Version/s: 2022.2.0a17

Reproduction steps:1. Open a new Unity Project2. In the Editor Menu, select Window -> Analysis -> Profiler (Standalone Process... Read more

0
votes
Fixed

"TwoPaneSplitView" pane resets to its minimum size when hidden and shown...

UI Toolkit Controls

-

Jun 01, 2022

-

Version/s: 2023.1.0a1

How to reproduce:1. Open project "Transition Issue.zip"2. Open Menu > Window > TwoPaneSplitViewIssue Window3. Resize the yello... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

-

Jan 17, 2020

-

Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

2
votes
Duplicate

[Mobile][Shader]Circular banding and lateral striation rendering issues ...

Shaders

-

Jan 08, 2016

-

Version/s: 5.2.3p3

To reproduce:1) Open attached project and scene in it2) Build and run on mobile3) Move around the device a bit - the sun moves by ti... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.