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0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitT... Read more

0
votes
Fixed

Excluding the Max Size Property from the Texture Importer Preset the imp...

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Mar 25, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.16f1, 6000.0.0b13, 7000.0.0a1

Steps to reproduce: 1. Open the attached user's project "Preset_MaxSIze.zip" 2. Import any texture bigger than 1x1 3. Select the ... Read more

0
votes
Fixed

Fuzzy menu on Mac does not work, and renders Bolt authoring unusable

Package: Visual Scripting

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Jul 13, 2020

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Version/s: 1.4.12

When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more

1
votes
Fixed

Burst does not recompile Scripts when they have been compiled once before

Package: Burst

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Jun 27, 2022

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Version/s: 1.6.6, 1.7.3, 1.8.0-pre.1

Reproduction steps: 1. Open the attached project 2. Open the "Procedural Mesh.unity" Scene located in the /Assets/Scenes folder 3. M... Read more

0
votes
Fixed

MR Multiplayer Tabletop Template tutorials code parts "copy" button look...

Package: Tutorial Framework

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Mar 25, 2025

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Version/s: 4.1.1

How to reproduce: 1. Create a new MR Multiplayer Tabletop Template project 2. Go to the "Player Setup Overview" tutorial and skip ... Read more

0
votes
Fixed

The "Center" Tool Handle Position option works the same as the "Pivot" ...

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Nov 10, 2023

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Version/s: 2022.3.14f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14

Reproduction steps: 1. Create a new 3D project 2. Open the “Scenes/SampleScene” scene in the Project window 3. Create “Cube” and ... Read more

0
votes
Won't Fix

Stack overflow crash when in Play mode

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Jun 07, 2022

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Version/s: 2021.3.5f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1

Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/MainScene' 3. Enter Play mode Expected result: Play m... Read more

1
votes
Fixed

Unused prefab data not being cleaned when removing script through override

Scene Management

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Oct 04, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b5

Reproduction steps: 1. Create new project and import Script2 2. Create an empty Gameobject and add the Script2 component 3. Make the... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce: 1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip" 2. Make sure that Api Compatibility L... Read more

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