Search Issue Tracker
[Inspector][Painting] Painting on terrain doesn't work from the second a...
Steps to repro: 1. Open Unity;2. Open attached project and 'test' scene;3. Notice that there are 2 active Inspectors in the scene;4.... Read more
Reports with more than 4gb worth of files are limited to exactly 4 gigab...
How to reproduce: 1. Open the bug reporter2. Attach some files to the bug reporter so that the total upload size is above 4gb3. Send... Read more
Crashes while building with VR support enabled for platform which does n...
Steps to reproduce:1. Open the attached project (vrSupport.zip)2 Check Editor settings, notice that "Virtual Reality Supported" is e... Read more
FileUtil.ReplaceFile corrupts a destination file if source path is empty
Steps to reproduce: 1. Open attached project.2. Execute menu item: POPUP/Create scene3. Execute menu item: POPUP/Replace scene with ... Read more
Animation clip looped through script loops as if its WrapMode was set to...
To reproduce:1. Open the attached project2. Open console window3. Enter play mode and observe the messages in the consoleThe message... Read more
First AnimationEvent on a looped clip is skipped after the first cycle
First AnimationEvent on a looped clip is skipped after the first cycle To reproduce:1. Open the attached project2. Open console wind... Read more
[IL2CPP] Crash in GenericType`il2cpp::metadata::Il2CppTypeCompare::Compa...
Steps to reproduce:1) Open the attached project.2) Build the project for iOS or Android.3) Run on a device.4) Press the 'SAVE' UI bu... Read more
Profiler gets stuck with "extensive" usage
-e: see title. it is not reliably reproducible though -repro:--build attached repro project--run in browser and connect profiler--no... Read more
[iOS] Auto-rotation doesn't work while broadcasting using ReplayKit
When using the iOS ReplayKit to broadcast video feed, auto-rotation doesn't work To repro:1: Open attached project2: Build for iOS3:... Read more
[Linear|Standalone] The game screen is darker when non-native screen res...
Reproduction steps:1. Open the attached project2. Build it with the "Scene_MainMenu" scene3. In the build, change resolutions from n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open