Search Issue Tracker

0
votes
Fixed

[HDRP] Wrong material variant picked in player

Shader System

-

Jul 01, 2022

-

Version/s: 2022.3.16f1, 2023.1.0a2

Does not reproduce on: 2020.3.30f1, 2021.3.5f1 Reproduces on: 2023.1 + Trunk__________________________________More info: The issue s... Read more

0
votes
Won't Fix

[Linux][Profiler] Frame charts are not filling with spikes when attachi...

Linux

-

Jun 14, 2022

-

Version/s: 2021.3.4f1, 2022.1.5f1

How to reproduce: Create new Unity project Go to File > Build Settings In Build Settings check "Development Build" and "Autoconne... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

-

Dec 30, 2015

-

Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

0
votes
Fixed

[Win10] Editor closes when changing Auto Graphics API and does not restart

Windows

-

Aug 23, 2022

-

Version/s: 2023.1.0a8

Update: this also affects Reimport All, much simpler steps to reproduce:1 Create new 3D project2 In Project Browser do RightMouse -&... Read more

0
votes
Won't Fix

[Profiler][Linux][Rocky] No "Editor mode" option is available in Standal...

Linux

-

Jun 15, 2022

-

Version/s: 2022.2.0a17

Reproduction steps:1. Open a new Unity Project2. In the Editor Menu, select Window -> Analysis -> Profiler (Standalone Process... Read more

1
votes
Won't Fix

Inconsistent collisions when colliding with surfaces made of one collide...

Physics

-

Feb 25, 2015

-

Version/s: 5.0.0f1

Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

-

Jan 11, 2020

-

Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Fixed

Prefabs using "Hybrid Convert To Entity" component are visible in the Ga...

HD RP

-

Jun 16, 2022

-

Version/s: 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open project "CubeGameView.zip"2. Enter Play Mode3. Observe the Game view Expected result: Cube is not in the Ga... Read more

0
votes
Fixed

Game view Z/stencil buffer not present in maximized game view

Scene/Game View

-

Feb 26, 2015

-

Version/s: 5.1.0a1

Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

-

Jan 17, 2020

-

Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.