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1
votes
Fixed

[iOS] External audio stops playing when using StartMicrophone()

Platform Audio

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Jun 05, 2024

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Version/s: 2021.3.39f1, 2022.3.45f1, 6000.0.18f1

How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Play an audio recording via anoth... Read more

0
votes
Fixed

"TwoPaneSplitView" pane resets to its minimum size when hidden and shown...

UI Toolkit Controls

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Jun 01, 2022

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Version/s: 2023.1.0a1

How to reproduce:1. Open project "Transition Issue.zip"2. Open Menu > Window > TwoPaneSplitViewIssue Window3. Resize the yello... Read more

0
votes
Feature Request

[Linux] Asset Store "Open in Unity" button does not work

Linux

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Jun 14, 2022

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Version/s: 2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.5f1, 2022.2.0a17

How to reproduce: Log in to the Asset Store on a browser Go to “My Assets“ Press the “Open in Unity“ button on any asset Expected re... Read more

0
votes
Fixed

Nondeterministic build when building Asset Bundle containing shaders

Shader System

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Jun 28, 2022

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Version/s: 2023.1.0a2

Reproduction steps:1. Open "Test.bat" from project directory and make sure the path of Unity.exe is correct2. Run "Test.bat"3. Wait ... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

-

Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

0
votes
By Design

[iOS] Freeze when loading large amounts of sprites

iOS

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Jun 22, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Download and open the attached “TestAnimator(1).zip“ project2. Build and deploy the project for iOS3. In the tex... Read more

0
votes
Won't Fix

[Profiler][Linux][Rocky] No "Editor mode" option is available in Standal...

Linux

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Jun 15, 2022

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Version/s: 2022.2.0a17

Reproduction steps:1. Open a new Unity Project2. In the Editor Menu, select Window -> Analysis -> Profiler (Standalone Process... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Fixed

Prefabs using "Hybrid Convert To Entity" component are visible in the Ga...

HD RP

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Jun 16, 2022

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Version/s: 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open project "CubeGameView.zip"2. Enter Play Mode3. Observe the Game view Expected result: Cube is not in the Ga... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more

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