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[Mobile]OnDrop() function is not called when using a touchscreen
Steps to reproduce: 1. Open the attached project "Case_1279352" 2. Open "SampleScene" Scene 3. In the Project Settings->Editor set U... Read more
Profiler is analyzing frames very slowly when "Deep Profile" is enabled ...
How to reproduce: 1. Open project "UnityVisualScriptTest" inside "Project.zip" 2. Open the "SampleScene" Scene (Assets > Scenes > Sa... Read more
“ArgumentOutOfRangeException” after saving, reseting and re-add Default ...
*Steps to reproduce:* 1. Create new Unity project using Universal 2D Template 2. Open Preferences window 3. Select “Tile Palette”... Read more
[Terrain] "Cancelling Display Dialog" error in the Console when trying t...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open TerrainScene scene 3) Select Terrain GameObject in the I... Read more
Fuzzy menu on Mac does not work, and renders Bolt authoring unusable
When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more
Editor crashes after version control connection fails
To reproduce the crash: - Select Perforce in Version Control inspector. - Enter valid username, password and other fields. - Except ... Read more
URP materials from older versions are rendered into TerrainLit material ...
How to reproduce: 1. Open the attached project "ShadowmaskBug.zip" 2. Open the "test" Scene in the Assets folder 3. Open Lighting wi... Read more
Lighting artifacts in Scene when baking box lights
How to reproduce: 1. Open the “Unity_Question_Baking_Artifacts.zip“ project 2. Open the “Unity_Question_Baking_Artifacts_Scene“ Scen... Read more
[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...
After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 ... Read more
Property Attributes don't affect regular fields when "ApplyToCollection"...
Steps to reproduce: 1. Open the “CollectionAttributesBug.zip” project 2. Open the "SampleScene" 3. Open the "ReadOnlyAttribute” s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support