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0
votes
By Design

[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 5.1.0

To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more

1
votes
Third Party Issue

[Android] Lights are not visible in the Android Player on a specific dev...

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Mar 07, 2024

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Version/s: 2022.3.21f1, 2023.2.13f1, 2023.3.0b11, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

How to reproduce:1. Open the “IN_70205” project2. In the “URP-Balanced-Renderer” asset make sure Forward+ is set as “Render Path”3. ... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Fixed

Select Preset Window Dropdown Menu animation freezes or stops repainting...

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Mar 01, 2024

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Version/s: 2023.1.20f1, 2023.2.13f1, 2023.3.0b10, 6000.0.37f1

Steps to reproduce: 1. Open or create any Project 2. Create a Cube GO in the Hierarchy and open the "Select Preset" Menu from the In... Read more

0
votes
Duplicate

[HDRP][scarlett] Test 006-Compositor (implying graphic compositor) is co...

Package: Scriptable Render Pipeline HD

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Nov 22, 2021

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Version/s: 13.0.0

The runtime graphic compositor test from HDRP is corrupted on Scarlett. How to reproduce. 1. open HDRP runtime project2. run test 00... Read more

2
votes
Third Party Issue

GameObject can't be selected in the Scene view when it's scale value is ...

Scene/Game View

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Nov 16, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.2f1, 2022.1

Reproduction steps:1. Open the user's attached "BugReport.zip" project2. Open the "Test" Scene3. Left click on the "Box_001 (Negativ... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

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Jan 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more

0
votes
Fixed

[iOS] 'Automatically add capabilites' doesn't work

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Feb 29, 2024

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Version/s: 2022.3.11f1, 2023.2.15f1, 6000.0.0b11

Steps to reproduce: Open attached project (GameCenter-TestProject-master.zip) Switch to iOS Make sure 'Automatically add capabilitie... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

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