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Sticky Note changes from Dark to Light theme when Editing text
Steps to reproduce: 1. Create a new HDRP Template Project 2. Create a new VFX or Shader Graph 3. Create a Sticky Note 4. Set Sticky ... Read more
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more
[Android] Crash when calling "Finish()" on an Android activity from a Un...
Reproduction steps:1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-un... Read more
Missing Render Feature "Full Screen Pass Render Feature" in any “Univers...
Reproduction steps:1. Open the attached “BugReport-RenderFeature-Depth UE6.zip” project2. Select the “Assets/URP_Renderer-Post.asset... Read more
Blend models are imported incorrectly when using the Parallel Import fun...
Reproduction steps:1. Open the attached project2. Open the "/Assets/Scenes/SampleScene.unity" Scene3. Select all of the models locat... Read more
Missing API for Shape vs Shape Intersection
For the new low-level 2D physics that landed in 6000.3.0a5, we included a bunch of geometry vs geometry query methods which allow th... Read more
Memory “Meshes“ category endlessly rises when entering Play Mode
How to reproduce:1. Open the attached project “MeshBug.zip“2. Open Scene “SampleScene“3. Enter Play Mode4. Open the Profiler (Window... Read more
Crash on FontEngine_CUSTOM_GetFaceInfo_Internal when entering Play mode
Reproduction steps: Open the attached project “FontCrash.zip“ Enter Play mode Expected result: Play mode is entered successfullyActu... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more
[UIR] [Package] Vertex Nudging triggers assertion error when dragging No...
Reproduction steps:0. Make sure DPI is not 100%.1. Open the user's attached project2. Navigate to Window -> UI Toolkit -> Node... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names