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Lense Flare stays on top of the volumetric clouds when TAA Anti-aliasing...
Reproduction steps: 1. Open the attached project “FlareBug“ 2. Open the Scene “Assets/OutdoorsScene” 3. Open the Game view 4. In... Read more
Unloading source asset immediately after Blit(source, dest) can result i...
How to reproduce: 1. Open "SampleScene" Scene in the attached "BundlesTest.zip" Project 2. Enter Play Mode 3. Press the "Run Blit Te... Read more
Flythrough mode conflicts with terrain hotkeys
To reproduce: 1. Create new project 2. Add Terrain 3. Click right mouse button + shift + w to use flythrough mode 4. While using f... Read more
[Timeline] ArgumentException in SignalReceiver when all Signals are set ...
In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more
[iOS][Xcode12] "Build And Run" generates an .xcodeproj project but does ...
Reproduction steps: 1. Download and open attached "Xcode12-BuildAndRunOnlyBuilds" project 2. In the toolbar, press "File" > "Build S... Read more
Pressing enter while renaming any field in the UI Builder window makes t...
How to reproduce: 1. Create a new Project 2. Create a new UI Document (Right-Click in the Project Window -> Create -> UI Toolkit -... Read more
[Android] [Quest 2] VFX Graph with Output Particle Quad shader and Alpha...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Build And Run o... Read more
Dynamic lights still show up in the Profiler consuming time when "Main L...
How to reproduce: 1. Open the "IN_42018" project 2. Press File -> Buil Settings 3. In Build Settings enable "Development Build" a... Read more
[Android] Gradle build fails when there's a settings.gradle file in the ...
Repro steps: 1. Open attached project 2. Build for Android Actual: Build fails with "Project directory 'C:\Users\user.name\Document... Read more
[DarkSkin]'|' character in Custom Window Title causes ArgumentException ...
To reproduce: 1) Create new project 2) Create Editor folder and add an Editor Window (Use the example in: http://docs.unity3d.com/Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1