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0
votes
Duplicate

Project Settings/Package Manager foldouts alignment is wrong after chang...

IMGUI

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Jun 21, 2021

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Version/s: 2021.2.0a9, 2021.2.0b1, 2022.1

How to reproduce: 1. Open an empty project (250% Screen Scale) 2. Select Edit/Project Settings/Package Manager 3. Observe the Scoped... Read more

0
votes
Fixed

[SubGraphs] Certain parameters throw 'unexpected type' exceptions when u...

Package: Visual Effect Graph

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Jun 17, 2019

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Version/s: 7.0.0

Repro steps: 1. Import the attached package 2. Open the ParamterIssue.vfx and/or the ParameterSubGraphIssue subgraph 3. Observe the ... Read more

0
votes
Won't Fix

Filtering Project list by Favorite Projects and then canceling the filte...

Package: Hub

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Aug 10, 2023

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Version/s: 3.5.1-beta.1

How to reproduce: 1. Open Hub 2. In the project list filter project by Favorite by clicking the star next to the Name column 3. C... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitT... Read more

1
votes
By Design

The "Invalid subscript 'positionOS'" error appears when using the URP pa...

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Mar 02, 2023

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Version/s: 2022.2.9f1, 2023.1.0b4, 2023.2.0a4

Steps to reproduce: 1. Open the attached project “ShaderError“ 2. Select the “Assets/LightShaft/Shaders/LightShaft.shader“ shader 3.... Read more

0
votes
Fixed

GameObjects are not rendered when Depth Priming Mode is set to Auto or F...

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Sep 21, 2022

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Version/s: 2022.1.15f1

To reproduce: 1. Open the user’s project 2. Select URP-High Fidelity-Renderer in the Assets folder 3. Set Depth Priming Mode to A... Read more

1
votes
By Design

Asmdef in Package is not built when using IL2CPP mode

IL2CPP

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Sep 30, 2020

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Version/s: 2020.1, 2020.1.0f1, 2020.2

Reproduction steps: 1. Open attached user project 2. Build using IL2CPP mode Expected result: The cube spins and bounces Actual res... Read more

0
votes
Duplicate

Send/Bus does not refresh instantly when connecting to Receive

Audio

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Jan 29, 2015

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Version/s: 5.0.0b22

To reproduce: - Open attached project and launch scene "test2" - Open Audio Mixer > Crickets (Mixer) - Select "crickets" audio group... Read more

0
votes
Active

[HDRP] Water is using the wrong depth when calculating absorption for al...

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Nov 05, 2024

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Version/s: 6000.0.0b1, 6000.1.0a1

*Steps to reproduce:* 1. Open attached project 2. Go to game view and check the hair of the fia_model *Actual results:* Abs... Read more

1
votes
Fixed

[macOS] Built Player crashes sometimes when exiting it

MacOS

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Aug 25, 2020

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Version/s: 2018.4, 2019.4.8f1, 2020.2

How to reproduce: 1. Open the attached project "KernelPanic.zip" 2. Go to the Build Settings (File->Build Settings) 3. Make a build ... Read more

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