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0
votes
Duplicate

Flythrough mode conflicts with terrain hotkeys

Scene/Game View

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Feb 14, 2015

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Version/s: 5.0.0f1

To reproduce:1. Create new project2. Add Terrain3. Click right mouse button + shift + w to use flythrough mode4. While using flythou... Read more

0
votes
Fixed

[WebGL] TouchPhase.Stationary not working on WebGL build

Web Platform

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May 25, 2022

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Version/s: 2023.1.0a1

Reproduction steps:1. Open attached Project2. Open Assets\\Scenes\\SampleScene Scene3. Build and Run for WebGL4. Touch and Hold on t... Read more

1
votes
Won't Fix

[iOS] Crash when using Addressables.InitializeAsync

Addressable Assets

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Jun 09, 2022

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Version/s: 2020.3.33f1

Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more

9
votes
Won't Fix

[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...

Package: Oculus XR Plugin

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Jan 21, 2020

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Version/s: 1.1.5

After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 D... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

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Jan 21, 2020

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Version/s: 7.1.8

Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more

0
votes
Fixed

[Themes] Position Width (W) Text is clipped in Sprite Editor window with...

Themes

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Sep 23, 2019

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Version/s: 2019.3.0b2, 2019.3.0b4, 2020.1.0a2

Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro:1. Open the attached project.2. ... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

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Jan 24, 2015

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Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

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Mar 20, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more

5
votes
Fixed

"Unknown Assembly" error is thrown when building AssetBundle including ...

Asset Bundles

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Sep 17, 2019

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Version/s: 2019.2.0a2, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug")2. Build Asset Bundles (BUG TEST > B... Read more

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