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0
votes
Active

Adding a new element or removing an existing one doesn't work when there...

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May 11, 2023

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Version/s: 2021.3.25f1, 2022.2.18f1, 2023.1.0b16, 2023.2.0a14

Reproduction steps:1. Open the attached “Repro” project2. Open the Custom Heros Window (Window > GameData > Heros)3. Select “h... Read more

0
votes
Fixed

[Canvas] [Image] Size and rotation of child image inside canvas changes ...

UI

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Dec 24, 2015

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached Unity project.2. Open "CanvasError" scene.3. Select "Cube > Canvas" game object in the hierar... Read more

0
votes
Fixed

Unable to change Animation window values by dragging when values were ch...

Animation

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Nov 19, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a16

How to reproduce:1. Open the attached project in "1382193_case.zip"2. Open the "SampleScene" Scene3. Select the "Cube" object4. Open... Read more

0
votes
Fixed

Editor crashes when setting UniversalRenderPipelineAsset.cascadeBorder v...

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Sep 23, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0a9

To reproduce:1. Open the project “test_15862”2. Enter Play mode3. Click the button 'Set Cascade Border to 10'4. Observe crash Reprod... Read more

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more

0
votes
Won't Fix

[WebGL] Camera in 3D Scene starts spinning after moving a mouse when pla...

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Sep 22, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1, 2023.3.0a3

Steps to reproduce: Open the attached "StandartAssetsWebGL.zip" project in File > Build Settings make sure that WebGL Platform is... Read more

0
votes
Not Reproducible

Crash on RaiseException when entering Play Mode with a Material that has...

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Jan 13, 2025

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Version/s: 6000.1.0b2

Steps to reproduce: Open the attached Project Open Scene "SampleScene" Navigate to File > Build Profiles > Web and select "Swi... Read more

0
votes
Fixed

Child object destruction is delayed when setting the parent during the s...

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May 05, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a1

How to reproduce:1. Open the user’s attached “TestDetachAndDestroy.zip” project2. Enter Play Mode and exit Play Mode or press the “L... Read more

0
votes
Won't Fix

Texture clamp mode isn't respected when importing FBX with embedded text...

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Sep 02, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

Reproduction steps:1. Open the user's attached project2. Import "cat_03_clamp" with embedded "clamp" texture Expected result: FBX im... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more

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