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0
votes
By Design

Artifacts are visible when using the depth buffer projection with MSAA a...

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Jun 01, 2023

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Version/s: 2021.3.26f1, 2022.2.21f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampeScene.unity” Scene 3. Enter the Play Mo... Read more

5
votes
Active

Input stutters in Android player built with Unity 2021 and newer

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Mar 21, 2024

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Version/s: 2021.3.30f1, 2022.3.18f1, 2023.2.7f1

NOTES: - Was asked to process the ticket as is without a local reproduction [https://unity.slack.com/archives/C09Q7LYP9/p170990731... Read more

0
votes
Won't Fix

Reflection probes create artifacts when using Probe Volume

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Mar 03, 2023

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Version/s: 2022.2.5f1, 2023.1.0b2, 2023.2.0a3

Reproductions steps: 1. Open the “My project (1)” Project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Open the Lightni... Read more

0
votes
By Design

[Profiler][UX] Profiler is very slow, hard to select right frame, runs o...

Profiling

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Sep 07, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.2

Reproduction steps: 1. Open attached project "VersionDependencyGraph.zip" 2. In Profiler window, enable Deep Profiling and record in... Read more

1
votes
Fixed

Importing some assets store packages fails while editor is trying to imp...

Asset - Importers

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Sep 24, 2019

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Version/s: 2018.4.10f1, 2019.2.7f2, 2019.3.0b4, 2020.1.0a5

Steps to reproduce: 1. Create new project 2. Open asset store and try to import Viking Village package Actual result: Package impo... Read more

0
votes
Won't Fix

Prefab Variant is not created when using PrefabUtility.SaveAsPrefabAsset

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Apr 22, 2024

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Version/s: 2021.3.37f1, 2022.3.24f1, 2023.2.18f1, 6000.0.0b15

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Select the “Bug-C... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

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Jan 24, 2015

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Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

0
votes
Active

Player Project Settings do not repaint when an installed Build Profile i...

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Sep 05, 2024

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Version/s: 6000.0.19f1

*Steps to reproduce:* # Open any Project with additional Platform support installed # Open Project Settings (Edit > Project Sett... Read more

0
votes
Fixed

[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly

Windows Store Apps

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Dec 04, 2015

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Version/s: 5.3.1f1

When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Too... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open attached project "BorderChangesWhenParentResizes.zip" 2. Open the Test window ("Bug" > "Test") 3. Resize t... Read more