Search Issue Tracker
Won't Fix
Votes
0
Found in
6000.0.19f1
6000.1.0a7
6000.2.0a1
Issue ID
UUM-79520
Regression
No
Player Project Settings do not repaint when an installed Build Profile is selected
*Steps to reproduce:*
# Open any Project with additional Platform support installed
# Open Project Settings (Edit > Project Settings) and select the Player section
# Open Build Profiles (File > Build Profiles)
# Select an installed Platform in the Build Profiles Window and observe the Project Settings Window without moving the cursor
# Move the cursor over the Project Settings Window
# Select another Platform and move the cursor over the Project Settings Window
*Actual results:* Project Settings Window is not repainted until the users cursor is moved over it
*Expected results:* Project Settings Window is immediately repainted when an installed Platform is selected in Build Profiles
*Reproducible with versions:* 6000.0.19f1
*Not reproducible with versions:* 2021.3.43f1, 2022.3.45f1
*Tested on (OS):* Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
Resolution Note:
Minor UI behavior which we want to deprecate. In 6.2 this issue was fixed when we edited the PlayerSettingsEditor.