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0
votes
By Design

Custom Shader material becomes black/white when a Spot Light with High I...

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May 26, 2025

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Version/s: 2022.3.62f1, 6000.0.50f1, 6000.1.4f1, 6000.2.0b3

How to reproduce:1. Open the attached “IN-100146” project2. Open the SampleScene3. In the Hierarchy window, select the “Spot Light” ... Read more

0
votes
Fixed

TouchScreenKeyboardType doesn't work

Input

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Feb 09, 2015

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Version/s: 5.0.0b21

TouchScreenKeyboardType doesn't work 1. What happened In 5.0b21-5.0f1 (those are what I've tested, not where it regresses to) TouchS... Read more

2
votes
Fixed

The “Invalid subscript 'texCoord2'“ error appears when using a TextureSi...

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Feb 20, 2023

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Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a17

Steps to reproduce:1. Open the attached project “ShaderIssue“2. Select the “Assets/FullScreenTextureSizeTest.shadergraph“ Shader Gra... Read more

1
votes
By Design

The scrollbar does not respect empty lines in the Input Field

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May 23, 2025

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Version/s: 6000.0.50f1, 6000.1.4f1, 6000.2.0b3

How to reproduce:1. Create and open a project2. Install the TextMeshPro package (Window > Package Manager)3. Install (Window >... Read more

0
votes
Fixed

Test Runner window search is slow in projects with a lot of tests

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Sep 17, 2025

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Version/s: 6000.0.57f1, 6000.2.5f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Create a project with the TestFramework package Use a script to generate a few thousands of tests that perform a... Read more

0
votes
Fixed

Some Unity games crashes on devices from 4.6

Android

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Feb 09, 2015

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Version/s: 4.6.2p1

Some Unity projects tend to crash in the same place from Unity 4.6, this was not happening in 4.5 Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

0
votes
Active

Color properties names in FilterFunctionDefinition shows up as "Value N"...

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Oct 29, 2025

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Version/s: 6000.3.0a2, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a FilterFunctionDefinition with a color parameter and a valid name Use the custom filter in a new VisualE... Read more

1
votes
Fixed

[Hub] Size of the Hub window reverts back to default when closing and op...

Hub

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Jun 09, 2019

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Version/s:

How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more

0
votes
Fixed

The Timeline does not set back the state of GameObjects after saving a S...

Package: Timeline

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Oct 06, 2021

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Version/s: 1.6.2

How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more

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