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Text in GraphToolFoundation Window gets corrupted after adding com.unity...
How to reproduce:1. Open attached project "FontRenderingIssue.zip"2. Open GraphWindow (GTF Sample -> RecipeEditor). Expected resu... Read more
Both KeyDown and KeyUp events get invoked upon first mouse click in Game...
Reproduction steps:1. Open attached project "1325742.zip"2. Open "SampleScene" Scene3. Right-click on the Game view Tab to open the ... Read more
Compilation errors appear after installing Vector Graphics when Unity We...
Reproduction steps:1. Create a new project2. Open the Package Manager and select Built-in packages3. Disable the Unity Web Request W... Read more
[URP] Specular Color behavior does not match Legacy or HDRP
How to reproduce:1. Open the attached project named "Case_1326941"2. Open the SampleScene3. Observe the Sphere in the Scene Expected... Read more
Crash when calling "Rigidbody2D.ClosestPoint" on an inactive Rigidbody2D.
Reproduction steps:1. Open attached project "Physics2D_Closest_Crash_Project.zip" and scene "SampleScene"2. Enter Play Mode3. Crash!... Read more
Player crashes when precompiled assembly name includes apostrophe
Reproduction steps:1. Open user attached Project2. Build and Run Expected result: The Player launchesActual result: The Player crash... Read more
EncodeToPNG stores grayscale image as RGB with the grayscale info in the...
Reproduction steps:1. Open attached project "BrokenEncodeToPNGForRFloat.zip" and scene "SampleScene"2. Enter Play Mode3. In Hierarch... Read more
[Profiler] When selecting modules the profiler charts get deselected at ...
When selecting modules the profiler charts get deselected at the clicked position Steps to Repro:1. Create a new Project2. Window &g... Read more
[InputSystem] Supported Devices List is missing for Input System Package
In the Project Settings, After creating settings asset for Input System Package, On accessing Supported Device-List it appears missi... Read more
Crash when attaching script debugging process to device
How to reproduce:1. Open the attached project2. Build & Run project on the device3. Go to top menu -> Assets -> Open C# Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument